Thanks - that's helpful.
Is there a way to test my design? To create a circuit that would take a full power level and output a power level less than 100%?
Search found 6 matches
- Sat Oct 05, 2024 10:30 pm
- Forum: Gameplay Help
- Topic: Circuit design to switch on local power during global outage
- Replies: 6
- Views: 603
- Sat Oct 05, 2024 6:34 am
- Forum: Gameplay Help
- Topic: Circuit design to switch on local power during global outage
- Replies: 6
- Views: 603
Circuit design to switch on local power during global outage
Can you help me out? Iβm looking for a circuit design to switch on local power during a global power outage.
Like if there is a steam engine near the coal miners that is normally off, but when the power goes off, it needs to switch on.
Like if there is a steam engine near the coal miners that is normally off, but when the power goes off, it needs to switch on.
- Thu Feb 15, 2024 12:17 pm
- Forum: Mods
- Topic: SE Mod - got space capsule - can't build cargo rocket sections without having gone to space first?
- Replies: 3
- Views: 2142
SE Mod - got space capsule - can't build cargo rocket sections without having gone to space first?
Hi Everyone, Factorio is great - and Space exploration is a wonderful expansion. I'm on my first play-through of the latest version of the mod. I have launched several satellites and am trying to get to Nauvis orbit for the first time. My Space Capsule stand-alone doesn't have an option for me to se...
- Thu Dec 30, 2021 7:48 am
- Forum: Technical Help
- Topic: Factorio performance testing process
- Replies: 2
- Views: 1227
Factorio performance testing process
Hi Everyone, I'm testing factorio on my new Macbook Pro M1 Pro. I'm using the baseline from here: https://factoriobox.1au.us/map/info/4c5f65003d84370f16d6950f639be1d6f92984f24c0240de6335d3e161705504 ie "flame_Sla 10k - 10x1000spm Belt Module" which seems to have lots of performance data on...
- Tue Aug 31, 2021 10:53 am
- Forum: Gameplay Help
- Topic: [1.1.36] Spidertron dependencies satisfied but tech not available for research
- Replies: 2
- Views: 1722
Re: [1.1.36] Spidertron dependencies satisfied but tech not available for research
Thanks that's really helpful.
If I were a developer of the game I might think "hmm - that icon is a little green" - but as someone who enjoys the game, thankyou for Factorio.
If I were a developer of the game I might think "hmm - that icon is a little green" - but as someone who enjoys the game, thankyou for Factorio.
- Sun Aug 29, 2021 11:56 am
- Forum: Gameplay Help
- Topic: [1.1.36] Spidertron dependencies satisfied but tech not available for research
- Replies: 2
- Views: 1722
[1.1.36] Spidertron dependencies satisfied but tech not available for research
Hi Factorio People, I like playing Factorio with my son. We were trying to get to the spidertron - and he tried to research it and couldn't. We had all the dependencies satisfied. I know some of you like playing Factorio with your kids. Let's make it great for them! Saved game attached. Gamble Famil...