Search found 84 matches

by Saphira123456
Sat Mar 09, 2024 12:15 am
Forum: News
Topic: Friday Facts #401 - New terrain, new planet
Replies: 102
Views: 20051

Re: Friday Facts #401 - New terrain, new planet

I still think that all of the stuff said in these FFFs could have been done in such a way that we didn't need five new planets, rather than just revamped Nauvis. (For example, have a random number of lakes actually be volcanoes, have randomly occurring thunderstorms, randomly placed pre-destroyed fa...
by Saphira123456
Mon Feb 26, 2024 12:19 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

Ah there goes the moderator intervention as I predicted would eventually happen. XD I was just curious how exactly the argument even came to be and what playstyle one would have to have to argue using those specific points. ^^ Well, now you know! Thank you for helping me change! I would absolutely ...
by Saphira123456
Mon Feb 26, 2024 11:54 am
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

"Super-fast" at one or two science packs per thirty minutes. Man you had this conversation in a trillion threads already, does it need to be here as well? [Koub] Pretty much this. I had the awkward sensation of dejΓ -vu, I'm pretty sure I've read this exact same argument a couple months ag...
by Saphira123456
Mon Feb 26, 2024 11:48 am
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

Second, you're asking me to replace boredom (waiting) with annoyance (repetitive and unnecessary reconstruction.) No thanks! Third, I am most definitely not using minimum ore settings, or even the default, as I find myself having to increase the ore patch numbers, size and richness to their absolut...
by Saphira123456
Mon Feb 26, 2024 10:52 am
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

It's mostly space-saving and resource-saving actually. Due to the tiny, depleting nature of ore patches, you don't get all that much from one patch so you have to maximize the materials you get by placing as few miners and assemblers as possible. Plus, you drastically cut down on the amount of spac...
by Saphira123456
Mon Feb 26, 2024 9:31 am
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

If I didn't use the mods then it would only be replacing the existing boredom with a new boredom. The inability to void items and instead having to keep crafting storage tanks indefinitely for items like liquids, which rapidly fill up my storage tanks and jam things up. That's why the new lava biom...
by Saphira123456
Mon Feb 26, 2024 9:22 am
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

No, I'm talking about science packs in general. I only tend to use enough to build one of EVERYTHING, per science pack. (Because it's simply a hassle to build more, due to my methods of construction not exactly being neat and clean. They are VERY spaghetti.) Here's my current setup: For my Red scie...
by Saphira123456
Mon Feb 26, 2024 8:57 am
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

I currently use the Flare Stack mod and the Recycling Factory mod to deal with this , recycling and/or voiding any items whenever and wherever I so choose. So why in the universe do I desire to go to another planet to void my items when I can just plop down a flare? The game as it is, makes it triv...
by Saphira123456
Mon Feb 26, 2024 8:54 am
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

Currently, it's not only too easy, it's too boring. Like I said, once you have up to green science set up, it becomes an idle game. Short bursts of activity, then massive lengths time waiting for things to be built. Real-time watching-paint-dry simulator 2024. Are you talking about the phase where ...
by Saphira123456
Mon Feb 26, 2024 7:35 am
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

If it were all new biomes but a bigger, more expansive Nauvis, I know I would play the exact same way I do right now. It seem the only things on which we agree are that since it's whole new planets that are added and not just new biomes, it means the expansion will bring new gameplay. Since the exp...
by Saphira123456
Mon Feb 26, 2024 4:02 am
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

If it were all new biomes but a bigger, more expansive Nauvis, I know I would play the exact same way I do right now... Replying to you because this is the most recent comment, but also to others. I read the post and I don't think most players play this way, at least not myself or anyone else I kno...
by Saphira123456
Mon Feb 26, 2024 1:41 am
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

Yeah, full agreement (with the exception of "Devoid of risk". That lightning seems like a big one.) Other planets are great and all, but honestly? From my perspective - I'm not a programmer or game designer, so outside looking in - it seems like they could totally stick ALLLL this stuff o...
by Saphira123456
Fri Feb 23, 2024 10:51 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 35380

Re: Friday Facts #399 - Trash to Treasure

So Vulcanus is "craft everything from lava" and Fulgora is "craft everything from scrap". Instead of creating new planets why not just add more stuff to Nauvis like caverns/mountains/islands/deep ocean or other biomes, each with unique resources? It also doesn't help that both o...
by Saphira123456
Wed Feb 14, 2024 10:33 am
Forum: News
Topic: Friday Facts #396 - Sound improvements in 2.0
Replies: 98
Views: 13306

Re: Friday Facts #396 - Sound improvements in 2.0

I'd also like to see an "alert mode" added whenever the Radar sees an incoming attack, whether by Biters, players, or other things like asteroids. Something that will sound an audible alarm, switch on red lighting, and automatically power up defenses when an attack starts, and shut the de...
by Saphira123456
Sun Feb 04, 2024 8:01 pm
Forum: News
Topic: Friday Facts #396 - Sound improvements in 2.0
Replies: 98
Views: 13306

Re: Friday Facts #396 - Sound improvements in 2.0

By the way, as someone who enjoys trains quite a lot and spends a lot of time around them I suggest adding a faint 'metal screeching' noise as they go around corners. Because the wheels will be grinding up against the rails themselves. Oh and lastly (and certainly most importantly), can we get horn...
by Saphira123456
Fri Dec 01, 2023 8:07 pm
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 170
Views: 39576

Re: Friday Facts #387 - Swimming in lava

OK, can I just say how much I absolutely ADORE the new Foundry piece? It actually looks like a proper blast furnace now, WAY better than the existing Furnace models which look more like ovens than actual blast furnaces. I can't WAIT to use that in my playthroughs!
by Saphira123456
Sun Nov 26, 2023 7:29 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 328
Views: 45401

Re: Friday Facts #384 - Combinators 2.0

Loewchen wrote: ↑
Sun Nov 26, 2023 6:56 pm
DarkShadow44 wrote: ↑
Sun Nov 26, 2023 6:44 pm
@Koub I only get "You are not authorised to read this forum."
It's trashed.
[Moderated by Koub : please don't add fuel to the fire, the whole discussion was moderated don't restart an argument.]
by Saphira123456
Sun Nov 12, 2023 10:56 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 328
Views: 45401

Re: Friday Facts #384 - Combinators 2.0

I will personally never use the circuits as I have found them too complicated to use in-game and the tutorials on them, both in-game and outside it, have all been insufficient. Like one other person, this has led to me building multiple, small, simple, scaleable outpost-style bases for mining and d...
by Saphira123456
Sun Nov 12, 2023 7:55 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 328
Views: 45401

Re: Friday Facts #384 - Combinators 2.0

I will personally never use the circuits as I have found them too complicated to use in-game and the tutorials on them, both in-game and outside it, have all been insufficient. Like one other person, this has led to me building multiple, small, simple, scaleable outpost-style bases for mining and dr...
by Saphira123456
Sat Nov 11, 2023 5:42 am
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 328
Views: 45401

Re: Friday Facts #384 - Combinators 2.0

------------------------------------------------------------------ When you can do everything in two steps, click-click-boom, then there's no real reason to not go click-click-boom every time. So by adding robots, congratulations: You just reduced the entire game of Factorio to two clicks and then ...

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