Search found 11 matches

by Klydon
Mon Sep 07, 2020 3:57 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse (16GB ram minimum required)
Replies: 90
Views: 32340

Re: Nauvis Post Collapse (16GB ram minimum required)

Ok, got it to at least to appear. The trick is on a new install, a person may not have a scenario folder under user. You can add the folder, then put the scenario in there and it will show up as a user scenario. Thanks for replying MEOWMI and hopefully this will be helpful to others as well.
by Klydon
Mon Sep 07, 2020 3:37 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse (16GB ram minimum required)
Replies: 90
Views: 32340

Re: Nauvis Post Collapse (16GB ram minimum required)

Is there a simple fix to get it to work perhaps? Mine still shows up and loads just fine. You sure you installed it correctly? It goes in the appdata factorio scenarios folder, extracted. The path for mine (I have a steam version) is Factorio/data/base/scenarios/Nauvis Post Collapse. I see the rest...
by Klydon
Sun Sep 06, 2020 6:52 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse (16GB ram minimum required)
Replies: 90
Views: 32340

Re: Nauvis Post Collapse (16GB ram minimum required)

Just revisiting this thread since 1.0 has now hit the streets. I have always wanted to try it, but I knew my old system wasn't up for it. I did put it in the scenario folder (which is different from the screen shots posted earlier, but that might be because I have 1.0 vs whatever version those shots...
by Klydon
Fri Sep 21, 2018 9:37 pm
Forum: News
Topic: Friday Facts #261 - Performance + New player interaction
Replies: 94
Views: 17545

Re: Friday Facts #261 - Performance + New player interaction

My two cents on the tutorials. First, there is going to be no "one size fits all" when it comes to a tutorial. People learn different ways. This could be even tougher than say school because at least the students are roughly the same age. Players of a game are all ages stretching from young to old. ...
by Klydon
Fri Dec 01, 2017 4:11 am
Forum: General discussion
Topic: Xterminator Youtube acc Terminated? Now Restored
Replies: 12
Views: 1742

Re: Xterminator Youtube acc Terminated?

I watch a lot of his videos, especially related to Factorio and he hasn't been anything but a great ambassador for Factorio in terms of content he provides. It has to be some sort of screw up by YT. Getting in touch with someone there to fix it will likely be a nightmare. Very much a shame and hopef...
by Klydon
Wed Jun 14, 2017 10:36 pm
Forum: Mods
Topic: Angel's Resource Refining without Infinite Ores
Replies: 1
Views: 2961

Re: Angel's Resource Refining without Infinite Ores

I have been learning about Angel's mods as well and ran across this series on You Tube by Nilaus. Very helpful I think in getting started.

https://www.youtube.com/playlist?list=P ... 1jBrrtJuFc
by Klydon
Mon May 01, 2017 10:13 pm
Forum: Gameplay Help
Topic: Silly question about in game tutorials
Replies: 4
Views: 4001

Re: Silly question about in game tutorials

Dah! Thank you! :D
by Klydon
Mon May 01, 2017 9:52 pm
Forum: Gameplay Help
Topic: Silly question about in game tutorials
Replies: 4
Views: 4001

Silly question about in game tutorials

I did some digging around, but apparently I am not looking in the right spot. I was playing a solo game and got to the point of rail roads when there was a pop up about a in game tutorial. I was busy with something else at the moment and didn't want to hit it and it went away. I went looking for it ...
by Klydon
Sun Mar 20, 2016 3:02 am
Forum: Gameplay Help
Topic: Oil Refineries, can this math be right?
Replies: 5
Views: 3880

Re: Oil Refineries, can this math be right?

I usually start out with building things in a certain order when it comes to refinery stuff. First, I build a lot of tank space to build up a buffer. First is crude and I get that filling from the wells while I build the rest of the refinery complex. I start out with two refineries and have them lin...
by Klydon
Wed Mar 16, 2016 4:39 pm
Forum: Gameplay Help
Topic: Biggest problem for newcomer like me is…
Replies: 10
Views: 1665

Re: Biggest problem for newcomer like me is…

I fall into the category of newbie as well. After messing around with a free map for a short period of time, I realized I was sort of in over my head when it came to trying to plan a direction, etc. What I did was to invest some time into watching many of the available helper videos. The ones I used...
by Klydon
Mon Mar 14, 2016 3:44 am
Forum: Gameplay Help
Topic: New Hope level 2 gives me quite some trouble
Replies: 4
Views: 11912

Re: New Hope level 2 gives me quite some trouble

I assume this is the third scenario? Sounds like it from the description with trains involved. The second scenario was fairly easy as it is in the corner of the map with few issues with bugs. I have played most of one run through on a factory on the base game before discovering the campaign, so I am...

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