Search found 7 matches

by Nihilistzsche
Sun Oct 27, 2024 1:50 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.11] Space Age games not shown in server browswer with "Has mods: No" checked
Replies: 2
Views: 1845

[Rseding91] [2.0.11] Space Age games not shown in server browswer with "Has mods: No" checked

10-26-2024, 18-47-47.png
10-26-2024, 18-48-06.png

When browsing for games, in this case the game is hosted on my LAN, if Has mods is checked "No" Space Age games cannot be seen. I feel like Has mods should mean has "unofficial/non-Wube mods" and Space Age mods should not be considered as mods ...
by Nihilistzsche
Sun Jun 12, 2022 6:07 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.60] Crash on start after mod error (InModsLoadErrorGui::process)
Replies: 2
Views: 1309

Re: [1.1.60] Crash on start after mod error (InModsLoadErrorGui::process)

Hey rseding91,

I was the person who asked you to keep the prototype-history disable, and I would like to directly report the improvements made in 1.1.60 have absolutely rendered that option pointless, and I support its removal.
by Nihilistzsche
Tue May 31, 2022 10:57 pm
Forum: Modding help
Topic: Linked belts reversing when placed or upgraded.
Replies: 4
Views: 2060

Re: Linked belts reversing when placed or upgraded.

Ah I thought it might be a Krastorio2 bug since the discussion on LinkedBelts also said Krastorio2 with the same issue. I am adept at editing so I will find loader code in control.lua and also disable it. I use deadlock loaders :) Ty for the tip!

That worked :) I checked to see if it was something ...
by Nihilistzsche
Tue May 31, 2022 3:28 pm
Forum: Modding help
Topic: Linked belts reversing when placed or upgraded.
Replies: 4
Views: 2060

Re: Linked belts reversing when placed or upgraded.

That's weird because I don't change anything in the control.lua function from LinkedBelts.


if (handler.last_belt and handler.last_belt.valid)
and not (entity.linked_belt_neighbour) -- sometimes already linked 0_o
then

-- second linked belt
handler.last_belt.linked_belt_type = "input ...
by Nihilistzsche
Tue May 31, 2022 3:01 am
Forum: Modding help
Topic: Linked belts reversing when placed or upgraded.
Replies: 4
Views: 2060

Linked belts reversing when placed or upgraded.

I'm using the mod Linked Belts with Krastorio 2/Space Exploration, along with a little mod I wrote myself to add the ability to upgrade the linked belts using the next_upgrade fields. There is an issue when placing the belts that they will appear flipped from the ghost, if the ghost is facing left ...
by Nihilistzsche
Sun Aug 08, 2021 12:21 am
Forum: Resolved Problems and Bugs
Topic: [Rseding] [1.1.36] Crash after turning on cache-prototype-data and disable-prototype-history...?
Replies: 6
Views: 7247

Re: [Rseding] [1.1.36] Crash after turning on cache-prototype-data and disable-prototype-history...?

As I understand it disable-prototype-history to be a kind of advanced "use at your own risk" kind of option, I think this is a wonderful solution, thanks Rseding :)
by Nihilistzsche
Fri Aug 06, 2021 7:20 am
Forum: Resolved Problems and Bugs
Topic: [Rseding] [1.1.36] Crash after turning on cache-prototype-data and disable-prototype-history...?
Replies: 6
Views: 7247

Re: [Rseding] [1.1.36] Crash after turning on cache-prototype-data and disable-prototype-history...?

In my case, disable-prototype-history being set to true reduces load times from over 30 minutes to under 10. It would be immensely detrimental to my experience with the game if it was removed.

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