IIRC eff modules 2 and 3 have been useless for a long time. In vanilla I just can't find a use for them.
Eff1 is actually rather powerful. I play relatively green and I always rush it. Miners are a main pollution source and green modules cut it down a lot. It also saves a lot of energy in other ...
Search found 3 matches
- Sun Sep 24, 2023 5:01 pm
- Forum: Balancing
- Topic: Modules balancing?
- Replies: 3
- Views: 1749
- Sun Sep 24, 2023 3:12 pm
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 368
- Views: 109918
Re: Friday Facts #376 - Research and Technology
The whole point of manufacturing is to produce an item of exacting, consistent, and reproducible specifications with as little waste as humanely possible.
Let's discuss with the example of a Power armor 2. I need a legendary PA2 here, and only one.
What I need is not manufacturing. It's ...
- Fri Jul 02, 2021 10:56 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [1.1.35] Partially used ammunition stacks do not combine in player inventory
- Replies: 4
- Views: 7023
[Rseding91] [1.1.35] Partially used ammunition stacks do not combine in player inventory
This is a bug with player inventory autosort merging partially used items.
I can now reliably reproduce this bug.
Step to reproduce:
1.Have a stack of 90 firearm magazine, and expend 5 ammo from this stack, and then put it in a chest
it should be 5/10 ammo
2.Have another stack of 199 firearm ...
I can now reliably reproduce this bug.
Step to reproduce:
1.Have a stack of 90 firearm magazine, and expend 5 ammo from this stack, and then put it in a chest
it should be 5/10 ammo
2.Have another stack of 199 firearm ...