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- Sat Jun 26, 2021 8:58 am
- Forum: Pending
- Topic: [kovarex] [1.1.35] Blueprint stuck on (apparent) absolute snap-to-grid when set to relative
- Replies: 1
- Views: 1098
[kovarex] [1.1.35] Blueprint stuck on (apparent) absolute snap-to-grid when set to relative
I was trying to tile a city block blueprint with relative snap-to-grid while playing on multiplayer. The blueprint came from the game blueprints. While tiling with shift-leftclick it switched to an apparent absolute snap-to-grid mode that does not match the actual absolute reference frame. Saving an...