Search found 3 matches

by vakus
Sat Sep 25, 2021 7:30 pm
Forum: Not a bug
Topic: [1.1.41] Belt can not be placed when mouse is certain distance from character
Replies: 1
Views: 1173

[1.1.41] Belt can not be placed when mouse is certain distance from character

What did I do?

I was placing the belt with smart belt, using building on edge of reach area when mouse is outside of reach area. While moving mouse more towards left edge of the monitor.

What Happened?

The belt stopped being built

What did you expect to happen?

The belt continues being built ...
by vakus
Tue Sep 07, 2021 9:06 pm
Forum: Not a bug
Topic: [1.1.39] Minor Zoom issues in menu in Ultrawide
Replies: 1
Views: 1076

[1.1.39] Minor Zoom issues in menu in Ultrawide

Few things I noticed while playing about with my new ultrawide setup:
- Zoom doesn't seem to be limited in how far you can zoom in
https://cdn.discordapp.com/attachments/287741990777651205/884902239423066112/unknown.png
- On maximum Zoom out all maps are too small to cover the entire screen ...
by vakus
Tue Jun 22, 2021 9:14 pm
Forum: Resolved Problems and Bugs
Topic: [Lou] [1.1.35] blueprint wire ghost inconsistent behaviour
Replies: 2
Views: 9192

[Lou] [1.1.35] blueprint wire ghost inconsistent behaviour

Backstory

During my playing I noticed that wires from the blueprints would randomly not be build when filling in. I was curious to why only *some* chests had wires and some didn't so I experimented around and found a way to duplicate the bug.

What seems to be wrong

If logistic or non-logistic ...

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