So I was messing around with the settings, I set the game to the lowest resolution for fun and giggle and found this
Basically, the crosshair is huge when going over the enemy bases.
The only mods I have are
- RSO
- Creative Mode
https://media.discordapp.net/attachments/139677590393716737 ...
Search found 5 matches
- Sat Dec 23, 2017 9:06 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] Big croshair bug?
- Replies: 1
- Views: 1065
- Fri Dec 15, 2017 10:29 pm
- Forum: Duplicates
- Topic: 0.16.2 crashes on startup.
- Replies: 1
- Views: 1047
0.16.2 crashes on startup.
Hey, so it was working fine about an hour ago, I had a bit of lag using the high res textures, so i turned them off (aka use the normal ones)
now it crashes in the loading.
https://cdn.discordapp.com/attachments/139677590393716737/391354966973087747/factorio-current.log
0.004 2017-12-15 17:21 ...
now it crashes in the loading.
https://cdn.discordapp.com/attachments/139677590393716737/391354966973087747/factorio-current.log
0.004 2017-12-15 17:21 ...
- Tue Nov 01, 2016 3:28 pm
- Forum: Texture Packs
- Topic: [Request] Wood, Stone and Steel bridge
- Replies: 19
- Views: 13530
Re: [Request] Wood, Stone and Steel bridge
I've got to say that this looks pretty awesome.
- Tue Mar 15, 2016 5:14 pm
- Forum: Mods
- Topic: [0.11.x] Y.Petremann's mods (6 mods)
- Replies: 96
- Views: 91948
Re: [0.11.x] Y.Petremann's mods (6 mods)
I am not a programmer so my "patch" was more of a lucky shot ( Comparing the codes with other mods for 0.12)
I simply found the error and fixed it.
I like the mod though. Id like to see how it progress.
I simply found the error and fixed it.
I like the mod though. Id like to see how it progress.
- Mon Mar 07, 2016 1:53 pm
- Forum: Mods
- Topic: [0.11.x] Y.Petremann's mods (6 mods)
- Replies: 96
- Views: 91948
Re: [0.11.x] Y.Petremann's mods (6 mods)
Hey guys, I did a Little patch for the Creative mode
Void Chest functional,
Creative Chest functional
Generators functional
/issues
It seems that items placed on a conveyor belt can get stuck next to the Creative chest.
Sometime they don't get deleted by the Void chest either.
creative-mode_1.5.1 ...
Void Chest functional,
Creative Chest functional
Generators functional
/issues
It seems that items placed on a conveyor belt can get stuck next to the Creative chest.
Sometime they don't get deleted by the Void chest either.
creative-mode_1.5.1 ...