Search found 5 matches

by pac0master
Sat Dec 23, 2017 9:06 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] Big croshair bug?
Replies: 1
Views: 1065

[kovarex] Big croshair bug?

So I was messing around with the settings, I set the game to the lowest resolution for fun and giggle and found this

Basically, the crosshair is huge when going over the enemy bases.

The only mods I have are
- RSO
- Creative Mode

https://media.discordapp.net/attachments/139677590393716737 ...
by pac0master
Fri Dec 15, 2017 10:29 pm
Forum: Duplicates
Topic: 0.16.2 crashes on startup.
Replies: 1
Views: 1047

0.16.2 crashes on startup.

Hey, so it was working fine about an hour ago, I had a bit of lag using the high res textures, so i turned them off (aka use the normal ones)
now it crashes in the loading.

https://cdn.discordapp.com/attachments/139677590393716737/391354966973087747/factorio-current.log



0.004 2017-12-15 17:21 ...
by pac0master
Tue Nov 01, 2016 3:28 pm
Forum: Texture Packs
Topic: [Request] Wood, Stone and Steel bridge
Replies: 19
Views: 13530

Re: [Request] Wood, Stone and Steel bridge

I've got to say that this looks pretty awesome.
by pac0master
Tue Mar 15, 2016 5:14 pm
Forum: Mods
Topic: [0.11.x] Y.Petremann's mods (6 mods)
Replies: 96
Views: 91948

Re: [0.11.x] Y.Petremann's mods (6 mods)

I am not a programmer so my "patch" was more of a lucky shot ( Comparing the codes with other mods for 0.12)
I simply found the error and fixed it.

I like the mod though. Id like to see how it progress.
by pac0master
Mon Mar 07, 2016 1:53 pm
Forum: Mods
Topic: [0.11.x] Y.Petremann's mods (6 mods)
Replies: 96
Views: 91948

Re: [0.11.x] Y.Petremann's mods (6 mods)

Hey guys, I did a Little patch for the Creative mode
Void Chest functional,
Creative Chest functional
Generators functional

/issues
It seems that items placed on a conveyor belt can get stuck next to the Creative chest.
Sometime they don't get deleted by the Void chest either.

creative-mode_1.5.1 ...

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