What did you do?
- Build this EMP upcycler blueprint (https://fprints.xyz/blueprint/e7dacab4-b075-4f25-b9ff-d86095607631)
- Set EMP upcycler to produce Speed Module 3
- Enter Remote view (character is on Aquilo, remote view points to Fulgora)
- Open EMP UI
- Left Alt + Left Click on recipe item ...
Search found 7 matches
- Sat Dec 21, 2024 4:32 pm
- Forum: Duplicates
- Topic: [2.0.28]Factoriopedia shows wrong item
- Replies: 2
- Views: 166
- Fri Sep 17, 2021 11:55 am
- Forum: Multiplayer
- Topic: Looking for Factorio players.
- Replies: 9
- Views: 3839
Re: Looking for Factorio players.
I’d like to join you as well
- Sun Jul 25, 2021 6:19 pm
- Forum: Ideas and Suggestions
- Topic: Let the search bar remember your last query
- Replies: 2
- Views: 1226
Re: Let the search bar remember your last query
Or have small drop down list with your history, maybe 5-7 last searches.
- Wed Jun 30, 2021 11:25 am
- Forum: Multiplayer
- Topic: [PL] Zbieramy ekipę do x1000 i innych scenariuszy
- Replies: 2
- Views: 2133
Re: [PL] Zbieramy ekipę do x1000
Cześć, nadal aktualne?
- Fri May 07, 2021 5:10 pm
- Forum: Ideas and Suggestions
- Topic: Making oil patches easier to see
- Replies: 2
- Views: 1028
Re: Making oil patches easier to see
Correct. This is also what I have discovered while working on this subject. Although, I think this does not solve the initial problem, but provides workaround. Again, this is kinda minor thing, so I'm not going to press on this
- Fri May 07, 2021 2:40 pm
- Forum: Ideas and Suggestions
- Topic: Making oil patches easier to see
- Replies: 2
- Views: 1028
Making oil patches easier to see
It is quite hard to spot where oil patches are at the moment.
In the picture above there are four patches. Two of them are quite hard to see. One is in the tree trunk and second, covered by the grass. It is not a huge deal to find them using a map, but hey, I though this can be improve so there you ...
In the picture above there are four patches. Two of them are quite hard to see. One is in the tree trunk and second, covered by the grass. It is not a huge deal to find them using a map, but hey, I though this can be improve so there you ...
- Thu May 06, 2021 3:53 pm
- Forum: General discussion
- Topic: Is anyone here aproches Factorio smillar to programming
- Replies: 2
- Views: 1754
Is anyone here aproches Factorio smillar to programming
Like in the subject.
I find myself playing the game and solving issues at hand very similarly to how I approach solving programming issues. I've started playing this game about 4 days ago and I'm already asking myself same set of questions while solving a particular software problem. What I know ...
I find myself playing the game and solving issues at hand very similarly to how I approach solving programming issues. I've started playing this game about 4 days ago and I'm already asking myself same set of questions while solving a particular software problem. What I know ...