This line is where your problems come from:
tickerA = 120
Basically each player has own value for this variable - it should be stored in global.
There are few other local variables that might be problem - they look like constants after short look at the code. Ticker is causing issues for sure ...
Search found 3 matches
- Tue Mar 08, 2016 12:37 am
- Forum: Mods
- Topic: [MOD 0.15+] Bucket Wheel Excavator 0.3.6(1st October)
- Replies: 70
- Views: 92510
- Mon Mar 07, 2016 5:58 pm
- Forum: News
- Topic: Friday Facts #128 - Back down to earth
- Replies: 422
- Views: 255718
Re: Friday Facts #128 - Back down to earth
Agreed. Train unloading looks silly, and is generally a pain.miturion wrote:I like those loaders/unloaders for train loading/unloading.
- Mon Mar 07, 2016 5:30 pm
- Forum: Mods
- Topic: [MOD 0.15+] Bucket Wheel Excavator 0.3.6(1st October)
- Replies: 70
- Views: 92510
Re: [MOD 0.12.11+] Bucket Wheel Excavator 0.3.4(16th October)
The ore unloader breaks in multiplayer, consistently causing a desync every time it unloads cargo from a train. This occurred on a headless server with two clients.