Search found 21 matches

by steveyh25
Sat Nov 30, 2024 6:20 pm
Forum: Technical Help
Topic: How to further debug "Render Preparation" stutters?
Replies: 1
Views: 553

Re: How to further debug "Render Preparation" stutters?

I just had a stutter where ambient update was 331ms
11-30-2024, 18-20-33.png
11-30-2024, 18-20-33.png (6.44 MiB) Viewed 528 times
by steveyh25
Sat Nov 30, 2024 4:35 pm
Forum: Technical Help
Topic: How to further debug "Render Preparation" stutters?
Replies: 1
Views: 553

How to further debug "Render Preparation" stutters?

I run the linux version (2.0.23) of the game on linux mint 22, and at random times I'm getting stutter / audio crackle, even when the character is stood still. The game runs smoothly the vast majority of the time, but I sometimes have "Render preparation" take EXTREME amounts of time, like 200ms+. I ...
by steveyh25
Mon Nov 25, 2024 10:00 pm
Forum: Gameplay Help
Topic: Requester Chest ability to select recipe materials for item
Replies: 2
Views: 1758

Re: Requester Chest ability to select recipe materials for item

This is exactly what I was looking for - thanks
by steveyh25
Mon Nov 25, 2024 2:29 am
Forum: Gameplay Help
Topic: Requester Chest ability to select recipe materials for item
Replies: 2
Views: 1758

Requester Chest ability to select recipe materials for item

Is it possible to have some kind of easy way to select recipe ingredients for an item you want to build? For example if I want a requester chest to request ingredients for an Oil Refinery, I am currently looking up the recipe for Oil Refinery and having to enter each ingredient manually (green ...
by steveyh25
Sat Nov 23, 2024 11:14 pm
Forum: Not a bug
Topic: Difference in behaviour for multiple movement keys held down
Replies: 6
Views: 748

Re: Difference in behaviour for multiple movement keys held down

I see what you mean. I fear logic like:


if (wasMovingRightActive && moveLeftActive && moveRightActive)
result = Direction::West
else if (wasMovingLeftActive && moveLeftActive && moveRightActive)
result = Direction::East


is starting to get overcomplicated as you also have to account for ...
by steveyh25
Sat Nov 23, 2024 10:42 pm
Forum: Not a bug
Topic: Difference in behaviour for multiple movement keys held down
Replies: 6
Views: 748

Re: Difference in behaviour for multiple movement keys held down

I disagree with this as I actually like the "toggle movement" for evading spitters :D

If anything I would suggest that the behaviour when holding down A first (and toggling D) is replicated, and the behaviour for holding down S first (and toggling W) is replicated
by steveyh25
Sat Nov 23, 2024 8:09 pm
Forum: Not a bug
Topic: Difference in behaviour for multiple movement keys held down
Replies: 6
Views: 748

Re: Difference in behaviour for multiple movement keys held down

hi,

Thanks for the reply. I am talking about opposite directions - if moveRightActive is true and you press the A key, then your character does NOT move left. However, if moveLeftActive is true and you press the D key, then your character DOES move right until you let go of the D key. (same issue ...
by steveyh25
Sat Nov 23, 2024 8:02 pm
Forum: Technical Help
Topic: Low FPS when stood in specific spots in Vulcanus
Replies: 1
Views: 358

Low FPS when stood in specific spots in Vulcanus

hi,

I'm currently trying to debug some random stutter issue and noticed that when I set "video memory usage" to medium and "atlas texture size" to 4096, that standing in a specific spot in vulcanus is causing quite a big drop in FPS even though my GPU usage is at 35%

Terrain render seems to be the ...
by steveyh25
Sat Nov 23, 2024 7:47 pm
Forum: Not a bug
Topic: Difference in behaviour for multiple movement keys held down
Replies: 6
Views: 748

Difference in behaviour for multiple movement keys held down

Not sure if this is a bug / quirk or expected behaviour

If you hold down A and then repeatedly toggle D then your character will move from left to right
However if you hold down D and then repeatedly toggle A then your character will only move to the right

Same for W and S - your character will ...
by steveyh25
Mon Nov 18, 2024 12:09 am
Forum: Resolved Problems and Bugs
Topic: [2.0.8] movement stops while key is still pressed
Replies: 14
Views: 1482

Re: [2.0.8] movement stops while key is still pressed

Loewchen wrote: Mon Nov 18, 2024 12:04 am
steveyh25 wrote: Sun Nov 17, 2024 11:53 pm 2.0.15 build 80108, linux64
Latest is 2.0.19
Apologies - I was unaware that you have to enable the experimental branch in Steam

I'll give 2.0.19 a try
by steveyh25
Mon Nov 18, 2024 12:00 am
Forum: Resolved Problems and Bugs
Topic: [raiguard][2.0.7] Importing large strings is broken on Linux
Replies: 18
Views: 4151

Re: [2.0.7] Importing large strings is broken on Linux


There are two paths forward: either I try to backport the SDL3 fix into SDL2, or I re-introduce our custom clipboard code and try to figure out how to link against X11 at runtime (to avoid requiring X11 to be installed for the game to run at all). Both solutions sound like royal pains. I promise I ...
by steveyh25
Sun Nov 17, 2024 11:53 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.8] movement stops while key is still pressed
Replies: 14
Views: 1482

Re: [2.0.8] movement stops while key is still pressed

Loewchen wrote: Sun Nov 17, 2024 11:51 pm
steveyh25 wrote: Sun Nov 17, 2024 11:49 pm the issue is still there in the latest version
What version number?
2.0.15 build 80108, linux64
by steveyh25
Sun Nov 17, 2024 11:52 pm
Forum: Duplicates
Topic: Can't import huge blueprints in Linux
Replies: 3
Views: 599

Re: Can't import huge blueprints in Linux

I have an nvidia GPU and can't switch to wayland..

so I basically can't import the blueprint?
by steveyh25
Sun Nov 17, 2024 11:49 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.8] movement stops while key is still pressed
Replies: 14
Views: 1482

Re: [2.0.8] movement stops while key is still pressed



hi,

my partner is having this same issue. we're both using linux versions and play multiplayer with space age DLC. I am the one who hosts the server and I do NOT have the issue, whilst she does. we started a fresh save and are literally 20 minutes into playing


do you still have the problem ...
by steveyh25
Sun Nov 17, 2024 11:39 pm
Forum: Duplicates
Topic: Can't import huge blueprints in Linux
Replies: 3
Views: 599

Can't import huge blueprints in Linux

I only seem to be able to paste a blueprint of maximum size 262,144 into the "import string" text box - any larger than this and the input doesn't paste, even though I am sure the text is on my clipboard because I can paste the larger string into a different application

I'm actually trying to ...
by steveyh25
Sun Nov 10, 2024 10:51 pm
Forum: Not a bug
Topic: Able to craft Thruster on Nauvis
Replies: 2
Views: 411

Re: Able to craft Thruster on Nauvis

Apologies - then I misunderstood the wording

"Crafting surface conditions" was what I thought this was, but that's a different thing
by steveyh25
Sun Nov 10, 2024 10:39 pm
Forum: Not a bug
Topic: Able to craft Thruster on Nauvis
Replies: 2
Views: 411

Able to craft Thruster on Nauvis

Thruster states that it needs a pressure of 0 for construction (Nauvis is 1000?), however I can build one on Nauvis and ship it up to a platform which I don't think is intended as you can't orbital drop a thruster once it's up there
by steveyh25
Tue Oct 22, 2024 3:58 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.8] movement stops while key is still pressed
Replies: 14
Views: 1482

Re: [2.0.8] movement stops while key is still pressed

hi,

my partner is having this same issue. we're both using linux versions and play multiplayer with space age DLC. I am the one who hosts the server and I do NOT have the issue, whilst she does. we started a fresh save and are literally 20 minutes into playing
by steveyh25
Sat May 13, 2023 4:48 pm
Forum: Technical Help
Topic: Single frame stutter randomly
Replies: 1
Views: 713

Re: Single frame stutter randomly

Just as an FYI, I've been having issues with my BenQ GW2765HT ever since upgrading to a 3060Ti. For example I was unable to use displayport due to some bug in the monitor firmware that caused glitching at the top of the screen.

I have since switched to a new monitor and although it seems as though ...
by steveyh25
Wed May 10, 2023 7:28 pm
Forum: Technical Help
Topic: Single frame stutter randomly
Replies: 1
Views: 713

Single frame stutter randomly

Hey,

I've started a new game of Factorio recently and I've noticed a stutter issue that I can't seem to get rid of. In the past I've had the same issue on the same PC, but I've always been able to fix it with some combination of vsync in game / via NVIDIA control panel. This time though I can't ...

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