Search found 5 matches
- Fri Jan 12, 2018 10:58 pm
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 427434
Re: Friday Facts #225 - Bots versus belts (part 2)
Okay, one thing at a time: Splitter Changes: YES. God, yes, absolutely, 100%, fantastic, great, perfect. This is exactly the kind of thing that belts need. A couple of other things I'd really like to see are "Balance input" (i.e. alternate input regardless of the backup) and also, I've sai...
- Fri Jan 05, 2018 8:11 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 398574
Re: Friday Facts #224 - Bots versus belts
I feel like it's an issue of scalability. For one, belts take up space. In a belt-based factory, If you want to double your bandwidth without overhauling your design, that can be incredibly difficult or costly. Each belt, each inserter, they all take up space. There are some hard limits, and later o...
- Tue Jun 28, 2016 1:02 am
- Forum: 1 / 0 magic
- Topic: [0.13.0] Terrain Rendering Issues (Empty Tiles)
- Replies: 1
- Views: 1093
[0.13.0] Terrain Rendering Issues (Empty Tiles)
Certain tiles aren't rendering, possibly due to weird probability/weight values in prototypes/tiles/tile.lua? grass-dry2 is the most apparent, but it looks like grass-medium4 is affected too. EDIT: Fixed it by making copies of the corresponding image files and renaming them slightly, then editing th...
- Thu Mar 10, 2016 2:14 am
- Forum: News
- Topic: Friday Facts #128 - Back down to earth
- Replies: 422
- Views: 228662
Re: Friday Facts #128 - Back down to earth
I like the new concept for the loader, although making it an actual storage buffer I'm not certain about. I suppose it would make sense if you wanted a loader to hold several different kinds of item at a time, though. Either way +1 for the new loader idea. Edit: I wonder where loaders would fit into...
- Sat Mar 05, 2016 1:33 pm
- Forum: News
- Topic: Friday Facts #128 - Back down to earth
- Replies: 422
- Views: 228662
Re: Friday Facts #128 - Back down to earth
I'm not super keen on the idea of a loader as a situational souped-up inserter. How about this instead: The loader is a 1x1 container with a single item slot, a front, and a back. If you attach a belt to the back end, it eats the contents as efficiently as the belt can feed into it. If you attach a ...