Search found 23 matches
- Fri May 16, 2014 12:49 am
- Forum: Mods
- Topic: [0.9.x WIP] Dustcraft
- Replies: 12
- Views: 18896
Re: [0.9.x WIP] Dustcraft
Update: -basic textues added(not final ones) -I got the idea for the recipes but they will first be implemented in the release version. -Same with the nuclear research. -Cleared some bugs in the control lua Bugs: -incorrect collision boxes for the atomic powerplant -->pipes wont work on each side (t...
- Thu May 15, 2014 12:11 pm
- Forum: Mods
- Topic: [0.9.x] All Wuppy's Mods [May 17] Repair Pack MK2 Release
- Replies: 21
- Views: 15428
Re: [0.9.x] All Wuppy's Mods [Coming Soon]
1. Main forum is only for working mods. For the rest (guides, help, mod requests, wip mods , etc.) use the subforums. Please put your thread to the Work in Progress Part of the Modding forum. Just like mine which is also not (public) released yet :) And also I want know which stuff you add. Maybe p...
- Thu May 15, 2014 12:06 pm
- Forum: Mods
- Topic: [0.9.x WIP] Dustcraft
- Replies: 12
- Views: 18896
Re: [0.9.x WIP] Dustcraft
If you want try the mod out you can ask me here. I will send it via PM. But warning! The mod doesnt have its finished textures. The mod doesnt have finished recipes! (Just development recipes -> 2 Iron each) The mod doesnt have research! The mod will have bugs! Dont give other people this modificati...
- Thu May 15, 2014 11:29 am
- Forum: Mods
- Topic: [0.9.x WIP] Dustcraft
- Replies: 12
- Views: 18896
Re: [0.9.x WIP] Dustcraft
Hey, I don't want to be pushy at all, but I'm really looking forward to this and I was wondering if I could get an ETA on this? Thanks for even attempting this mod though xD I got time to work on this mod again. So I hope this week. (And hopefully my own artist finishes the pics for the nuclear pla...
- Thu May 08, 2014 5:32 am
- Forum: Mods
- Topic: [0.9.x WIP] Dustcraft
- Replies: 12
- Views: 18896
Re: [0.9.x WIP] Dustcraft
Hehehe, this is absolutely genius, something like this should definitely be in the game. And it shouldn be too too hard to balance. Well thats true because well everybody knows the pros and cons of atomic power X3 Nuclear power requires LOTS of water to cool, if it actually required water, say sea ...
- Mon May 05, 2014 7:17 pm
- Forum: Maps and Scenarios
- Topic: [0.9.6+] Biters_Bite_Back
- Replies: 7
- Views: 23856
Re: [0.9.6+] Biters_Bite_Back
Good map.
Challenging.
I am scared as hell because so much enemys
Challenging.
I am scared as hell because so much enemys
- Mon May 05, 2014 7:11 pm
- Forum: Mods
- Topic: [0.11.*+] Alien Science
- Replies: 29
- Views: 43239
Re: [0.9.*+] Alien Science
Or a mod where you grow aliens and then kill them in slaughter factories XDDD
wahaha
Nice lil mod but I wont use it. I want kiiiill<3 XD
Greetings Kyte
wahaha
Nice lil mod but I wont use it. I want kiiiill<3 XD
Greetings Kyte
- Mon May 05, 2014 7:08 pm
- Forum: Modding discussion
- Topic: Help ?
- Replies: 6
- Views: 11384
Re: Help ?
Hehe nice work
Thx for adding it to the wiki
Hmm and I dont know maybe you should try out and then post it here ^^
Greetings Kyte
Thx for adding it to the wiki
Hmm and I dont know maybe you should try out and then post it here ^^
Greetings Kyte
- Mon May 05, 2014 4:18 pm
- Forum: Modding discussion
- Topic: Help ?
- Replies: 6
- Views: 11384
- Sun May 04, 2014 2:04 pm
- Forum: Mods
- Topic: [0.9.x WIP] Dustcraft
- Replies: 12
- Views: 18896
Re: [0.9.x WIP] Dustcraft
First of all, this sounds like an awesome mod. Thank you :) uranium and related equipment/machines should be pretty far in the tech tree, and not be available at the very least before modules. Well uranium will be a technology for the end of science pack 1,2 or for the start of the tech 3 science p...
- Sun May 04, 2014 6:04 am
- Forum: Show your Creations
- Topic: Show me your map! :3
- Replies: 15
- Views: 16386
Re: Show me your map! :3
That looks great
Nice massive builds ^^
Greetings Kyte
Nice massive builds ^^
Greetings Kyte
- Sat May 03, 2014 4:05 pm
- Forum: Balancing
- Topic: Why are electric furnaces so expensive?
- Replies: 53
- Views: 57478
Re: Why are electric furnaces so expensive?
I dont think so if you would switch more "major" objects to the beginning you wouldnt have a goal to reach the next level of technology. I think it challenge the player to work for his loved electric machines and I shouldnt be too easy to get everything ^^. Well just my opionion. Greetings...
- Sat May 03, 2014 3:30 pm
- Forum: Show your Creations
- Topic: Show me your map! :3
- Replies: 15
- Views: 16386
Re: Show me your map! :3
That looks like a real huge solar farm x3
But I think that I will switch to uranium soon hehe :3
Looks pretty good and well-ordered.
Greetings Kyte
But I think that I will switch to uranium soon hehe :3
Looks pretty good and well-ordered.
Greetings Kyte
- Sat May 03, 2014 3:17 pm
- Forum: Mods
- Topic: [0.9.x WIP] Dustcraft
- Replies: 12
- Views: 18896
Re: [0.9.x WIP] Dustcraft
New ingame pic!
Everything works just the nuclear powerplant needs a script!
I am working on it and after that and my new textures I will release the first version of Dustcraft - Atomic Expansion
Everything works just the nuclear powerplant needs a script!
I am working on it and after that and my new textures I will release the first version of Dustcraft - Atomic Expansion
- Sat May 03, 2014 7:18 am
- Forum: Multiplayer
- Topic: TeamSpeak 3 Server is up
- Replies: 33
- Views: 33335
Re: TeamSpeak 3 Server is up
Aw shit I was searching for this :3
Was looking if anyone have a teamspeak for the factorio community.
We can talk about factorio, mods, god even if I not believe in him :3
I hope you will improve the ts3 a bit with channels and I hope some guys will join and talk ^^
Greetings Kyte
Was looking if anyone have a teamspeak for the factorio community.
We can talk about factorio, mods, god even if I not believe in him :3
I hope you will improve the ts3 a bit with channels and I hope some guys will join and talk ^^
Greetings Kyte
- Sat May 03, 2014 7:02 am
- Forum: Show your Creations
- Topic: Show me your map! :3
- Replies: 15
- Views: 16386
Show me your map! :3
I want see your maps! :D Highlight your areas and compare them with others. How you build your factories? All together or seperated like mine. Do you destroy your smelting factorys after the mines runs out or build transport trains? I show you my map :3 BTW: The facility above my not created science...
- Fri May 02, 2014 11:11 pm
- Forum: Modding help
- Topic: Categories
- Replies: 4
- Views: 1976
Re: Categories
No with my 0 MJ for fuel i just mean that there is a item which isnt actually fuel but is used to trigger the fuel event with the help of the control lua.(I just wanted to point out that that is the fuel item but for the container control event) ^^ (I wont write the code that the item has 0 mj XDDD ...
- Fri May 02, 2014 10:57 pm
- Forum: General discussion
- Topic: The new trailer
- Replies: 27
- Views: 11186
Re: The new trailer
The trailer is awesome ^^
I will show my friends that trailer too. They will like it I am sure.
The music and the events match pretty good in this trailer.
And now I want multiplayer to play with my friends! XD
Well anyway great job guys! I love your work.
Greetings Kyte
I will show my friends that trailer too. They will like it I am sure.
The music and the events match pretty good in this trailer.
And now I want multiplayer to play with my friends! XD
Well anyway great job guys! I love your work.
Greetings Kyte
- Fri May 02, 2014 10:44 pm
- Forum: Mods
- Topic: [0.9.x WIP] Dustcraft
- Replies: 12
- Views: 18896
[0.9.x WIP] Dustcraft
Dustcraft IMPORTANT EDIT: Working again on the mod :) This mod will add alot of things to the game. Weapons, Radiation, Nuclear Reactors, Dozers, new Sounds and much more! But its still work in progress. Current Version: v.0.2 http://www7.pic-upload.de/thumb/03.05.14/eizato1an2vs.png http://www7.pi...
- Fri May 02, 2014 10:32 pm
- Forum: Modding help
- Topic: Categories
- Replies: 4
- Views: 1976
Re: Categories
Soo I am making a atomic expansion to the game atm. Everything works fine just my nuclear reactor accepts also coal XD Soo if I understand correctly --> I have an container with the look of the nuclear reactor which acts as the inventory of the "atomic boiler" The control lua will create a...