Search found 10 matches

by FoolishBalloon
Sun Nov 10, 2024 9:54 pm
Forum: Ideas and Suggestions
Topic: Allow us to make rocket parts with quality components OR give as a method to lower quality of resources
Replies: 12
Views: 1202

Re: Allow us to make rocket parts with quality components OR give as a method to lower quality of resources

Of course I have mined many times more common. Check the screenshots for my Fulgora production. My issue is simply as stated - I'm using all my normal solid fuel while having no use for all the quality solid fuel I'm accumulating. Pretty much most other quality resources I'm getting on Fulgora at l...
by FoolishBalloon
Sun Nov 10, 2024 7:30 pm
Forum: Ideas and Suggestions
Topic: Allow us to make rocket parts with quality components OR give as a method to lower quality of resources
Replies: 12
Views: 1202

Re: Allow us to make rocket parts with quality components OR give as a method to lower quality of resources

No, I didn't. I have my base set up as a kind of manifold, which means that ONLY overflow is "upcycled". So all the epic solid fuel is produced either directly from scrap, or from overflow uncommon or rare solid fuel. I do not recycle ANY normal solid fuel, since their buffers obviously d...
by FoolishBalloon
Sun Nov 10, 2024 1:32 pm
Forum: Ideas and Suggestions
Topic: Allow us to make rocket parts with quality components OR give as a method to lower quality of resources
Replies: 12
Views: 1202

Re: Allow us to make rocket parts with quality components OR give as a method to lower quality of resources

My Fulgora base is currently bottlenecked in sending rockets due to not having enough Rocket Fuel, due to being out of Normal Solid Fuel. You must have recycled a TON of non-quality solid fuel. Even with four legendary modules each in your drill and recycler, over 56% of the recycled scrap outputs ...
by FoolishBalloon
Fri Nov 08, 2024 12:22 pm
Forum: Assigned
Topic: [Hrusa] [Import from] planet reverts when changing quality
Replies: 1
Views: 233

[Hrusa] [Import from] planet reverts when changing quality

When setting an orbital request on a space platform, I sometimes change the target planet before selecting the quality of the item to be imported. This then reverts the target planet to default one, which is a minor QoL issue which hopefully can be fixed easily. Look at the following screenshots for...
by FoolishBalloon
Fri Nov 08, 2024 12:09 pm
Forum: Ideas and Suggestions
Topic: Allow us to make rocket parts with quality components OR give as a method to lower quality of resources
Replies: 12
Views: 1202

Allow us to make rocket parts with quality components OR give as a method to lower quality of resources

TL;DR Make it possible to use higher quality components to create rocket parts What? The TL;DR is quite sufficient I think. By using quality modules in all miners (especially on Fulgora) I'm creating a lot of quality Solid Fuel. My Fulgora base is currently bottlenecked in sending rockets due to no...
by FoolishBalloon
Fri Nov 01, 2024 11:09 pm
Forum: Ideas and Suggestions
Topic: Add [ANY] quality to train [ITEM COUNT] filters!
Replies: 2
Views: 410

Add [ANY] quality to train [ITEM COUNT] filters!

TL;DR: Add a toggle for the train schedule waiting condition [ITEM COUNT] to be able to select [ANY] item quality, instead of having to specify each quality by itself. When making train schedules, setting a train waiting condition to Full Cargo Inventory no longer works well when using quality modul...
by FoolishBalloon
Tue Oct 22, 2024 9:01 am
Forum: Not a bug
Topic: [2.0.8] Save Replay got broken with latest update
Replies: 3
Views: 352

Re: [2.0.8] Save Replay got broken with latest update

That's a shame - I was hoping to see the Space Age factory replay once finished. Do I thus need to start a new game and disable updates for this to work?
by FoolishBalloon
Tue Oct 22, 2024 7:03 am
Forum: Not a bug
Topic: [2.0.8] Save Replay got broken with latest update
Replies: 3
Views: 352

[2.0.8] Save Replay got broken with latest update

I started my Space Age save yesterday. Today when I booted it up I got a notice of "Replay saving disabled: map saved with version 2.0.7 and current version is 2.0.8". (See attached image). Next image is of my savefile showing that replay is not available. The world settings are a slightly...
by FoolishBalloon
Mon Dec 05, 2016 3:08 pm
Forum: Duplicates
Topic: [0.14.21] Getting Steam Achievements when disabling mods
Replies: 1
Views: 1093

[0.14.21] Getting Steam Achievements when disabling mods

Hey! I'm new to this bug report thingy, but I did search for "achievements" in both the known bug thread and the forum and didn't find anything, so I don't think it's been reported. Anyways, I've played Factorio a bit before, but just recently grabbed it on Steam (already 24 hours sunk in ...
by FoolishBalloon
Tue Mar 15, 2016 4:10 pm
Forum: Mods
Topic: [MOD 1.1] Oxygen
Replies: 88
Views: 89947

Re: [MOD 0.12.+] Oxygen

Hey! I'm using your mod alongside Bob's Mods and N.Tech Chemistry, and they do make the research chain a bit longer, so it was practically impossible for me to get to Oxygen Refill with the 5 bottles that I spawned with. I used Console to give me new bottles until I researched it, and with it being ...

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