Search found 13 matches
- Sat Jun 24, 2017 12:36 pm
- Forum: News
- Topic: Friday Facts #196 - Back on track
- Replies: 42
- Views: 24716
Re: Friday Facts #196 - Back on track
id love to read a fff about interactivity of music , if there is any. i think there is but maybe it takes away some magic if it is explained....
- Fri Jun 09, 2017 7:24 pm
- Forum: News
- Topic: Friday Facts #194 - Automated combinator pipeline
- Replies: 27
- Views: 25615
Re: Friday Facts #194 - Automated combinator pipeline
well played !
- Fri Mar 03, 2017 7:06 pm
- Forum: News
- Topic: Friday Facts #180 - Map interaction
- Replies: 161
- Views: 73840
Re: Friday Facts #180 - Map interaction
i would love to be able to zoom in the minimap. , klick in it and have the mapview opened at that location.
- Sat Feb 25, 2017 5:34 pm
- Forum: News
- Topic: Friday Facts #179 - New resource graphics & concrete
- Replies: 107
- Views: 57249
Re: Friday Facts #179 - New resource graphics & concrete
with blender 3D. ...freeware and allmighty!Escadin wrote:
How are we ever going to get mods which can call "seamless blending with the base game" one of their features?
the second best program right after factorio .
- Wed Jan 04, 2017 9:17 am
- Forum: Frequently Suggested / Link Collections
- Topic: Improvements of the Graphical User Interface (GUI)
- Replies: 2
- Views: 4178
Re: Improvements of the Graphical User Interface (GUI)
there are some guy-related things that really annoy me : the research gui should disappear as soon as research is finished ( might get obsolete with infinite research ) the minimap should be easily togglable (?) to give more room for the logistic network info,same with the detailed -hover over an it...
- Wed Sep 28, 2016 7:59 am
- Forum: Ideas and Suggestions
- Topic: dedicated colours in multiplayer ; form the swarm
- Replies: 2
- Views: 1718
dedicated colours in multiplayer ; form the swarm
i wonder if it makes sense to have a kind of color-scheme for different tasks and working groups in bigger multiplayer games. like red for attack/defense, cyan for iron-smelting, pink for copper, green for construction , white for planning (shift-constructing), black for power... that would be cool ...
- Fri Aug 19, 2016 9:03 pm
- Forum: News
- Topic: Friday Facts #152 - Team production challenge
- Replies: 46
- Views: 27378
Re: Friday Facts #152 - Team production challenge
brilliant. i can serve with high latency for bottom benchmarks.
- Fri Aug 12, 2016 6:31 pm
- Forum: Development Proposals
- Topic: Circuit network features for 0.15
- Replies: 136
- Views: 98724
Re: Circuit network features for 0.14
i think the " soundblock " would be great to play around with ...but i want it with several waveforms to choose from. ..adsr,lfo,filter etc. to be build like in reactor....
- Sun Jul 24, 2016 10:54 am
- Forum: Releases
- Topic: Version 0.13.10
- Replies: 56
- Views: 42411
Re: Version 0.13.10
They´re spamming the updates like bang bang bang.....illmaren wrote:When should this fix be released? cause its quite the major bug ;$daniel34 wrote: This will be fixed in 0.13.11: viewtopic.php?f=30&t=29614
so it shouldn´t be too long from now
- Sat Jul 09, 2016 1:03 pm
- Forum: News
- Topic: Friday facts #146 - The GFX workflow
- Replies: 42
- Views: 27590
Re: Friday facts #146 - The GFX workflow
blend files would be absolutely great !Gertibrumm wrote:Can we get blend files? If so how about using the community to integrate into some steps of this workflow?
I would love to help with modeling and concepts for instance!
- Fri Jul 08, 2016 8:35 pm
- Forum: News
- Topic: Friday facts #146 - The GFX workflow
- Replies: 42
- Views: 27590
Re: Friday facts #146 - The GFX workflow
yeah blender 3d once again !
i´d like to point out,that this great program is freeware ,and anyone who likes the complexety of factorio might want to give it a try.
great community out there as well !!
i´d like to point out,that this great program is freeware ,and anyone who likes the complexety of factorio might want to give it a try.
great community out there as well !!
- Fri Jun 24, 2016 10:25 pm
- Forum: Multiplayer
- Topic: 0.12.35 EU-NL server with a few mods
- Replies: 8
- Views: 4145
Re: Vanilla 0.12.35 EU-NL server
i just tried to join the server and seemed to lagged the hell out of it.my connection isnt exeptionally bad,it should work just fine,ill check that... sadly i dont even know how to write ingame messages,so i couldnt say a single word....any hint? it took like over half an hour to download the map ,p...
- Fri Mar 04, 2016 11:54 pm
- Forum: News
- Topic: Friday Facts #128 - Back down to earth
- Replies: 422
- Views: 225948
Re: Friday Facts #128 - Back down to earth
i dont think i like the idea of this loader.you are alone on this planet - and for a long time inserters are your only homies if you want so. they give life to your base,more than belts,assemblers or furnaces do, they are creatures although they have only one arm.later on ,its your robots that crowd...