Search found 13 matches

by timesinker
Sat Jun 24, 2017 12:36 pm
Forum: News
Topic: Friday Facts #196 - Back on track
Replies: 42
Views: 24716

Re: Friday Facts #196 - Back on track

id love to read a fff about interactivity of music , if there is any. i think there is but maybe it takes away some magic if it is explained....
by timesinker
Fri Mar 03, 2017 7:06 pm
Forum: News
Topic: Friday Facts #180 - Map interaction
Replies: 161
Views: 73840

Re: Friday Facts #180 - Map interaction

i would love to be able to zoom in the minimap. , klick in it and have the mapview opened at that location.
by timesinker
Sat Feb 25, 2017 5:34 pm
Forum: News
Topic: Friday Facts #179 - New resource graphics & concrete
Replies: 107
Views: 57249

Re: Friday Facts #179 - New resource graphics & concrete

Escadin wrote:
How are we ever going to get mods which can call "seamless blending with the base game" one of their features? :D
with blender 3D. ...freeware and allmighty!
the second best program right after factorio .
by timesinker
Wed Jan 04, 2017 9:17 am
Forum: Frequently Suggested / Link Collections
Topic: Improvements of the Graphical User Interface (GUI)
Replies: 2
Views: 4178

Re: Improvements of the Graphical User Interface (GUI)

there are some guy-related things that really annoy me : the research gui should disappear as soon as research is finished ( might get obsolete with infinite research ) the minimap should be easily togglable (?) to give more room for the logistic network info,same with the detailed -hover over an it...
by timesinker
Wed Sep 28, 2016 7:59 am
Forum: Ideas and Suggestions
Topic: dedicated colours in multiplayer ; form the swarm
Replies: 2
Views: 1718

dedicated colours in multiplayer ; form the swarm

i wonder if it makes sense to have a kind of color-scheme for different tasks and working groups in bigger multiplayer games. like red for attack/defense, cyan for iron-smelting, pink for copper, green for construction , white for planning (shift-constructing), black for power... that would be cool ...
by timesinker
Fri Aug 19, 2016 9:03 pm
Forum: News
Topic: Friday Facts #152 - Team production challenge
Replies: 46
Views: 27378

Re: Friday Facts #152 - Team production challenge

brilliant. i can serve with high latency for bottom benchmarks.
by timesinker
Fri Aug 12, 2016 6:31 pm
Forum: Development Proposals
Topic: Circuit network features for 0.15
Replies: 136
Views: 98724

Re: Circuit network features for 0.14

i think the " soundblock " would be great to play around with ...but i want it with several waveforms to choose from. ..adsr,lfo,filter etc. to be build like in reactor....
by timesinker
Sun Jul 24, 2016 10:54 am
Forum: Releases
Topic: Version 0.13.10
Replies: 56
Views: 42411

Re: Version 0.13.10

illmaren wrote:
daniel34 wrote: This will be fixed in 0.13.11: viewtopic.php?f=30&t=29614
When should this fix be released? cause its quite the major bug ;$
They´re spamming the updates like bang bang bang.....

so it shouldn´t be too long from now
by timesinker
Sat Jul 09, 2016 1:03 pm
Forum: News
Topic: Friday facts #146 - The GFX workflow
Replies: 42
Views: 27590

Re: Friday facts #146 - The GFX workflow

Gertibrumm wrote:Can we get blend files? If so how about using the community to integrate into some steps of this workflow?
I would love to help with modeling and concepts for instance!
blend files would be absolutely great !
by timesinker
Fri Jul 08, 2016 8:35 pm
Forum: News
Topic: Friday facts #146 - The GFX workflow
Replies: 42
Views: 27590

Re: Friday facts #146 - The GFX workflow

yeah blender 3d once again !
i´d like to point out,that this great program is freeware ,and anyone who likes the complexety of factorio might want to give it a try.
great community out there as well !!
by timesinker
Fri Jun 24, 2016 10:25 pm
Forum: Multiplayer
Topic: 0.12.35 EU-NL server with a few mods
Replies: 8
Views: 4145

Re: Vanilla 0.12.35 EU-NL server

i just tried to join the server and seemed to lagged the hell out of it.my connection isnt exeptionally bad,it should work just fine,ill check that... sadly i dont even know how to write ingame messages,so i couldnt say a single word....any hint? it took like over half an hour to download the map ,p...
by timesinker
Fri Mar 04, 2016 11:54 pm
Forum: News
Topic: Friday Facts #128 - Back down to earth
Replies: 422
Views: 225948

Re: Friday Facts #128 - Back down to earth

i dont think i like the idea of this loader.you are alone on this planet - and for a long time inserters are your only homies if you want so. they give life to your base,more than belts,assemblers or furnaces do, they are creatures although they have only one arm.later on ,its your robots that crowd...

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