Dakkanor, great idea. :D
Petroleum should be used as a fuel too with cars and trains fueled by petroleum barrels or maybe a pipe to the train station and solid fuels used for smelters, burners and boilers.
Is petroleum a liquid or a gas in the game btw? It's called "petroleum gas" but you fill ...
Search found 5 matches
- Fri Jun 27, 2014 2:03 pm
- Forum: Balancing
- Topic: Locomotive fuel usage
- Replies: 14
- Views: 23541
- Wed Jun 25, 2014 1:51 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Trailer Mod
- Replies: 15
- Views: 22240
Re: [MOD 0.10.x] Trailer Mod
Ugh... You are absolutely right
Вот такие люди, как ты, и называются "в каждую бочку затычка" :)
Is not ok that you insult people, even if you do it in another language.
or at least an isult is what I understand :S
Reygan hints that Vitduo's comment is uninformative and was made because Vitduo ...
- Tue Jun 17, 2014 3:12 pm
- Forum: Mods
- Topic: [0.10.0] Square Stack Sizes, return to the powers of two.
- Replies: 5
- Views: 9179
Re: [0.10.0] Square Stack Sizes, return to the powers of two
I have a few suggestions.
1. You should make inserter stack bonus researches cost more. I think having a stack of 4 with your mod shouldn't be too much cheaper than having a stack of 4 in vanilla. Higher stack sizes should be even more costly to research.
2. The main issue with powers of 2 stack ...
1. You should make inserter stack bonus researches cost more. I think having a stack of 4 with your mod shouldn't be too much cheaper than having a stack of 4 in vanilla. Higher stack sizes should be even more costly to research.
2. The main issue with powers of 2 stack ...
- Fri Jun 06, 2014 2:34 pm
- Forum: News
- Topic: Friday Facts #36
- Replies: 39
- Views: 33689
Re: Friday Facts #36
You also have to make sure users can always replace the LGPL code with its newer version if it doesn't break ABI which for proprietary software like Factorio means linking dynamically.
Shouldn't be a problem but of course it's for the devs to decide.
Shouldn't be a problem but of course it's for the devs to decide.
- Mon Apr 28, 2014 1:10 pm
- Forum: Ideas and Suggestions
- Topic: use powers of 2 for logistics
- Replies: 15
- Views: 6989
Re: use powers of 2 for logistics
With powers of two there are stack sizes of 32, 64, 128 and 256 items in a purely exponential scale. They're close enough so you can find a nice stack size for any item. With powers of ten you get either 1, 10, 100 and 1000 which is too far apart or have to introduce a multiplier and make the scale ...