This is a general "problem" with noise based generation. If you change the values too far to the extremes it just doesn't generate some things.
It may or may not be changed in the future but for now this is how it works. If you don't want a resource to be extremely rare (to the point of almost ...
Search found 4 matches
- Fri May 05, 2017 6:38 pm
- Forum: Minor issues
- Topic: [0.15.3] Possible Oil Frequency generation issue
- Replies: 4
- Views: 2793
- Fri Apr 28, 2017 12:47 am
- Forum: Minor issues
- Topic: [0.15.3] Possible Oil Frequency generation issue
- Replies: 4
- Views: 2793
[0.15.3] Possible Oil Frequency generation issue
Our map (generated in 0.15.2 and running in 0.15.3) has very little oil on it. Like, almost none. We set it to Low (as is done in Rail World preset) but we are now in a pickle due to oil being incredibly scarce. Other resources are set to very low frequency and are still popping up a hell of a lot ...
- Fri Mar 04, 2016 4:27 pm
- Forum: Multiplayer
- Topic: Auto-idle server?
- Replies: 3
- Views: 2454
Re: Auto-idle server?
Excellent! I couldn't find any info on it in the server hosting part of the wiki.
Thanks for the quick reply, happy automating
Thanks for the quick reply, happy automating

- Fri Mar 04, 2016 4:10 pm
- Forum: Multiplayer
- Topic: Auto-idle server?
- Replies: 3
- Views: 2454
Auto-idle server?
Hello everyone!
I'm trying to drum up some interest in Factorio amongst my friends, and I offered to host a server for us to play on. I have a nice little server box to use, and I've used it for other games so I am familiar with linux. But one thing I would like to know is if the server auto-idles ...
I'm trying to drum up some interest in Factorio amongst my friends, and I offered to host a server for us to play on. I have a nice little server box to use, and I've used it for other games so I am familiar with linux. But one thing I would like to know is if the server auto-idles ...