Search found 39 matches
- Wed Mar 02, 2022 1:09 pm
- Forum: News
- Topic: We support Ukraine
- Replies: 3348
- Views: 559964
Re: We support Ukraine
Yes there may have been some incidents to blame on Ukrainian army since the conflict started in 2014 (like the usage of BM-21 Grad missiles in populated areas according to wikipedia, I don't know how reliable that info is). But all incidents from those 8 years combined don't even compare to what hap...
- Thu Jan 30, 2020 10:37 pm
- Forum: Modding discussion
- Topic: IR in 0.18
- Replies: 47
- Views: 19688
Re: IR in 0.18
Hi Deadlock, I just like to say IR was the first conversion mod I tried and it just hit the perfect spot for me. The reason to try it was mostly the art style of the new buildings which were fitting so well with the standard Factorio style, unlike the other overhaul mods I've seen so far. The start ...
- Fri Aug 02, 2019 9:13 pm
- Forum: News
- Topic: Friday Facts #306 - Experimental Demo
- Replies: 155
- Views: 66313
Re: Friday Facts #306 - Experimental Demo
I also got the same error as others just after evacuating the first base and the biters destroying the last bits: 706.975 Error MainLoop.cpp:1223: Exception at tick 5191099: The scenario level caused a non-recoverable error. Please report this error to the scenario author. Error while running event ...
- Sat May 04, 2019 1:00 pm
- Forum: News
- Topic: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
- Replies: 124
- Views: 60693
Re: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
...I also like your style in being honest and transparent. I can also concur with your definition of capitalism. So I think the talent and character of the factorio team is really wasted in developing factorio for ten more years. You invested alot of time, money, sweat and tears and made its way, i...
- Sat May 04, 2019 11:34 am
- Forum: News
- Topic: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
- Replies: 124
- Views: 60693
Re: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
To get more exposure to people who don't already know of the game I think it's good to focus on the educational aspect of the game. A lot of non-gamers see games as simple things on their phone (still waiting for Factorio on Android btw!) and kids shooting each other other in popular multiplayer gam...
- Fri Oct 06, 2017 5:30 pm
- Forum: News
- Topic: Friday Facts #211 - The little things
- Replies: 69
- Views: 35504
Re: Friday Facts #211 - The little things
Great! To be honest I didn't experience the ugly belt and pipe blueprints as a problem anymore as I got used to it. But now that I know it can be fixed I'm really looking forward to it. You can see it as just a minor inconvenience, but if you use blueprints a lot, and you should use it a lot, this w...
- Fri Jul 07, 2017 6:15 pm
- Forum: News
- Topic: Friday Facts #198 - Rail segment visualisation
- Replies: 116
- Views: 72311
Re: Friday Facts #198 - Rail segment visualisation
I spent so much time trying to fix incorrect rail crossings, until I discovered the debug mode. I'm happy to see you're considering a UI change to include it in standard gameplay. But then I still like to have one other debug option enabled: show_rail_paths. With this it's very easy if it's safe to ...
- Sat Jun 10, 2017 8:24 am
- Forum: Celebration Party
- Topic: Party on!
- Replies: 11
- Views: 27162
Re: Party on!
Only one week left! I can't believe this is finally going to happen
- Fri Jun 09, 2017 10:33 pm
- Forum: News
- Topic: Friday Facts #194 - Automated combinator pipeline
- Replies: 27
- Views: 25366
Re: Friday Facts #194 - Automated combinator pipeline
Again a nice FFF. It makes me wonder if there are other game devs with similar workflow automation scripts. You would be crazy not to look into this to save a lot of work and deliver very consistent work. And I played my first song in Factorio. Downloaded one from http://www.download-midi.com/ (prob...
- Fri Jun 02, 2017 11:07 pm
- Forum: Celebration Party
- Topic: Places to stay
- Replies: 2
- Views: 3519
Re: Places to stay
Thanks mowfax! I already arranged a hostel with 3 others so I'm sorted now
- Fri Jun 02, 2017 11:04 pm
- Forum: News
- Topic: Friday Facts #193 - Party planning & plans
- Replies: 32
- Views: 20438
Re: Friday Facts #193 - Party planning & plans
Nice to see that the party tickets sold well. And I'm happy to decide I want to be included too . And it would be great if we could buy a Factorio t-shirt there
- Mon May 29, 2017 8:45 pm
- Forum: Celebration Party
- Topic: Places to stay
- Replies: 2
- Views: 3519
Places to stay
I will start this topic to see where others are staying. I want something cheaper than a hotel, so a hostel is an obvious choice. They can be like as low as 10 euro for one night but I prefer not to choose the cheapest option and something like 30/40 per night is still reasonable. But maybe more imp...
- Sun May 28, 2017 10:35 pm
- Forum: Celebration Party
- Topic: Party on!
- Replies: 11
- Views: 27162
Re: Party on!
Im thinking about coming from Holland. Any other Dutch fans willing to join me? Im driving through Germany I can also pick up people I've got a car. A extra driver tho would be nice. Hi! I'm Dutch too. I was planning book a flight for Friday and return on Sunday. I didn't consider driving a distanc...
- Sun May 28, 2017 9:10 am
- Forum: News
- Topic: Friday Facts #192 - One million
- Replies: 71
- Views: 39775
Re: Friday Facts #192 - One million
Congrats Factorio! Btw. I bought a copy for my brother's birthday on Friday. Any chance I bought the 1 millionth copy? Lol The chance is 1.000.000 : 1. http://www.goodreads.com/quotes/95458-scientists-have-calculated-that-the-chances-of-something-so-patently So there's nine out of ten chances you'v...
- Sat May 27, 2017 5:17 pm
- Forum: News
- Topic: Friday Facts #192 - One million
- Replies: 71
- Views: 39775
Re: Friday Facts #192 - One million
Congrats! You guys deserve every penny of it! I don't know what exactly to say about the party. I wish it was a bit closer to home, as I'm from the Netherlands. What I find quite funny is that this is literally a dream coming true, as I posted this as reaction to #186 - Marathon testing, at the peak...
- Fri May 12, 2017 6:20 pm
- Forum: News
- Topic: Friday Facts #190 - The quiet days
- Replies: 68
- Views: 39739
Re: Friday Facts #190 - The quiet days
I'm wondering what you are doing with the 3D printer in the office. I imagine you print the game models so the office is decorated with real life Factorio items And which printer do you have?
- Sat Apr 22, 2017 1:17 am
- Forum: News
- Topic: Friday Facts #187 - Space science & 0.15 graphics
- Replies: 362
- Views: 154441
Re: Friday Facts #187 - Space science & 0.15 graphics
OMG usually on the evening of the FFF there are like 2 or 3 pages in the forum topic. Now it's 9 pages already! Thank you so much, the new graphics look amazing and I'm really looking forward to the new features like nuclear power and all the GUI improvements :D I'd never expected to say this on a F...
- Mon Apr 17, 2017 6:07 pm
- Forum: News
- Topic: Friday Facts #186 - Marathon testing
- Replies: 112
- Views: 59269
Re: Friday Facts #186 - Marathon testing
hello I will write for you what this game will not be so popular as minecraft... It is very easy The minecraft update was even daily, several times a week or minimum once. People were playing every version and they were curious, the developer was updating the update by literally correcting the bunn...
- Mon Apr 17, 2017 10:25 am
- Forum: News
- Topic: Friday Facts #186 - Marathon testing
- Replies: 112
- Views: 59269
Re: Friday Facts #186 - Marathon testing
A word of encouragement for the devs. Every post complaining about the progress of this release is a fan who really really likes your game! :) In fact I have a theory. The increase in complaints is caused by "factorio withdrawal". A lot of us are trying really hard NOT to play your game s...
- Sun Apr 16, 2017 10:05 am
- Forum: News
- Topic: Friday Facts #186 - Marathon testing
- Replies: 112
- Views: 59269
Re: Friday Facts #186 - Marathon testing
To everyone here asking for a release date, I sure feel the same but I think it's for the best for the game and all of us if we just let the devs decide when it's ready. Our job is to enjoy the game and suggest possible game improvements, everything else is for the devs. I think we get the best poss...