Fixed.
I've been playing for three years, did not know you could do that. Thank you very much!
Search found 9 matches
- Sun Sep 10, 2017 7:54 pm
- Forum: Gameplay Help
- Topic: [Modded] [Solved] Construction bots completely unresponsive
- Replies: 4
- Views: 1796
- Sun Sep 10, 2017 6:54 pm
- Forum: Gameplay Help
- Topic: [Modded] [Solved] Construction bots completely unresponsive
- Replies: 4
- Views: 1796
Re: [Modded] Construction bots completely unresponsive
It's a startup only option. You can't change it mid-game. I'm clicking it right now, nothing.
- Sun Sep 10, 2017 6:27 pm
- Forum: Gameplay Help
- Topic: [Modded] [Solved] Construction bots completely unresponsive
- Replies: 4
- Views: 1796
[Modded] [Solved] Construction bots completely unresponsive
I'm using Bob's, Angel's, Smarter Bot Recharge, and a few other mods that I don't think do anything to bots.
I have about 40 construction bots just sitting in place. They're NOT queuing for recharge, although by now they're all out of power. I have space in my roboports/robochests for all of them ...
I have about 40 construction bots just sitting in place. They're NOT queuing for recharge, although by now they're all out of power. I have space in my roboports/robochests for all of them ...
- Tue Sep 27, 2016 6:02 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1939206
Re: Development and Discussion
Your math is a bit off. If you count the materials, your 9.2 coke pellets take:
9.2 coke pellet <- 46 coke <- 46 crushed coal <- 23 coal -> 178 Mj if burned straight.
Add in the crushed coal consumed by the furnace, and you're consuming 182 Mj of coal to get 276 Mj of pellets, an increase of ~52 ...
9.2 coke pellet <- 46 coke <- 46 crushed coal <- 23 coal -> 178 Mj if burned straight.
Add in the crushed coal consumed by the furnace, and you're consuming 182 Mj of coal to get 276 Mj of pellets, an increase of ~52 ...
- Tue Sep 27, 2016 5:21 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1939206
Re: Development and Discussion
Your math is a bit off. If you count the materials, your 9.2 coke pellets take:
9.2 coke pellet <- 46 coke <- 46 crushed coal <- 23 coal -> 178 Mj if burned straight.
Add in the crushed coal consumed by the furnace, and you're consuming 182 Mj of coal to get 276 Mj of pellets, an increase of ~52 ...
9.2 coke pellet <- 46 coke <- 46 crushed coal <- 23 coal -> 178 Mj if burned straight.
Add in the crushed coal consumed by the furnace, and you're consuming 182 Mj of coal to get 276 Mj of pellets, an increase of ~52 ...
- Tue Sep 27, 2016 12:58 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1939206
Re: Development and Discussion
I think the power return on Coke Pellets is way too high for early game. Say you have a setup like this...
Belt of coal -> Inserter -> Ore Crusher -> Inserter -> Stone Furnace -> Inserter -> Assembling Machine -> Inserter -> Belt of Coke Pellets
Now, if you leave it be, eventually the furnaces ...
Belt of coal -> Inserter -> Ore Crusher -> Inserter -> Stone Furnace -> Inserter -> Assembling Machine -> Inserter -> Belt of Coke Pellets
Now, if you leave it be, eventually the furnaces ...
- Tue Mar 01, 2016 5:48 pm
- Forum: Technical Help
- Topic: [STEAM] [0.12.24] Can't play with older mods at all
- Replies: 3
- Views: 1442
Re: [STEAM] [0.12.24] Can't play with older mods at all
Confirmed, world generated.
Issue resolved
Issue resolved
- Tue Mar 01, 2016 5:33 pm
- Forum: Technical Help
- Topic: [STEAM] [0.12.24] Can't play with older mods at all
- Replies: 3
- Views: 1442
Re: [STEAM] [0.12.24] Can't play with older mods at all
Ah, that must be it. The mods it's coming up with an error haven't had a new release in a while since they change things that devs haven't messed around with in a while, or their support was dropped entirely but the mods still function.
I haven't played since like .09, so I missed that this would ...
I haven't played since like .09, so I missed that this would ...
- Tue Mar 01, 2016 4:58 pm
- Forum: Technical Help
- Topic: [STEAM] [0.12.24] Can't play with older mods at all
- Replies: 3
- Views: 1442
[STEAM] [0.12.24] Can't play with older mods at all
I understand that most issues with mods needs to be taken to the mod author, but due to my own attempts to fix the issue I've determined it's unlikely the mods are at fault. I could be wrong
Game loads all mods just fine, but when I try to generate a new game I get back an error that prevents world ...
Game loads all mods just fine, but when I try to generate a new game I get back an error that prevents world ...