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by MrBigglesworth
Sat Jun 12, 2021 4:25 am
Forum: Duplicates
Topic: All radar across map go offline when firing many artillery [1.1.34]
Replies: 2
Views: 1043

All radar across map go offline when firing many artillery [1.1.34]

I have noticed that when I fire many artillery at once, all the radar in my entire base go offline for a minute or so. They have power and when inspected, claim to be working normally. However, they no longer reveal the map, which can be annoying as I rely heavily on the radar and map screen to insp...
by MrBigglesworth
Mon Mar 08, 2021 4:56 am
Forum: 1 / 0 magic
Topic: [1.1.25] Crash saving (ElectricSubNetwork::save)
Replies: 3
Views: 1686

Re: [1.1.25] Crash saving (ElectricSubNetwork::save)

I was able to resolve this by updating my system BIOS (or so I presume, it went from every ~40 minutes to 20+ hours without recurring). This was on a new computer with a Ryzen 5900x - it seems whatever issues were lurking in the old 3000 series CPUs are still in the 5000 series. Loewchen's comment w...
by MrBigglesworth
Fri Feb 19, 2021 5:08 pm
Forum: 1 / 0 magic
Topic: [1.1.25] Crash saving (ElectricSubNetwork::save)
Replies: 3
Views: 1686

[1.1.25] Crash saving (ElectricSubNetwork::save)

This has happened to me intermittently throughout a few versions now. Game is unmodded. It seems to only happen on the map screen, but 99% of the time, the map screen operates as intended. I am not sure what triggers this crash to occur on the instances when it does when it is otherwise fine.

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