Search found 4 matches

by Thorgeous
Fri Sep 06, 2024 1:15 pm
Forum: News
Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
Replies: 194
Views: 21526

Re: Friday Facts #427 - Combat Balancing & Space Age LAN

Oh No! This is the first time I was worried about a direction taken in FFF. I was on the Dev's side for every controversy (even spoilage) but this has me worried. Nerfing PLD is a big deal but nest health is bigger. Most people see the bitters as a "pressure mechanic" to keep you progressi...
by Thorgeous
Tue Sep 03, 2024 10:30 pm
Forum: News
Topic: Friday Facts #410 - Rocket turret & Target priorities
Replies: 112
Views: 21274

Re: Friday Facts #410 - Rocket turret & Target priorities

Any chance we could add a condition to this list?? It would be awesome to put out a signal for "Engaging target" or something along those lines. Would be awesome if it could send out what target. I'm imagining, you could turn on or off backup power if the front line of turrets start firing...
by Thorgeous
Sun Sep 01, 2024 8:15 pm
Forum: Ideas and Suggestions
Topic: [0.13] Roboport option to output construction needs
Replies: 11
Views: 6914

Re: [0.13] Roboport option to output construction needs

Its 2024 and we are headed toward the 2.0 & Space age release. There has been a ton of upgrades to the network but this would be an awesome addition. If it was one of the check-marks when connecting a roboport then we could use other new feature to build only what is needed! All the vanilla fix ...
by Thorgeous
Fri Feb 09, 2024 4:35 pm
Forum: News
Topic: Friday Facts #397 - Factoriopedia
Replies: 121
Views: 24811

Re: Friday Facts #397 - Factoriopedia

Great addition! One little piece of feedback: I noticed that the title for the power pole has a tiny 2x in front of it. This probably means that the recipe produces 2 items for the given inputs. Placing this information in the title makes it rather easy to miss. This was already a bit of a problem ...

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