Search found 3 matches

by Fywaprold
Tue Oct 31, 2023 4:00 am
Forum: Resolved Problems and Bugs
Topic: [1.1.94] Crash loading save after cloning rail on top of rail
Replies: 3
Views: 1042

Re: [1.1.94] Crash loading save after cloning rail on top of rail

Yup. Attached video example, basically cloning an intersection with manual colission, snap to grid, only entities and clear nothing of existing entities. And a bp string of intersection. Video recorded on freshly created save, /editor and alt+d is all that have been done on it before video. Saved ga...
by Fywaprold
Mon Oct 30, 2023 12:43 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.94] Crash loading save after cloning rail on top of rail
Replies: 3
Views: 1042

[1.1.94] Crash loading save after cloning rail on top of rail

Game crashes on loading a save where rail pieces were cloned over other rail pieces. Performing a cloning over already existing rails i assumed identical entities in same place weren't be pasted. I attached a fresh save file where all i did was paste my block blueprint twice, then clone one over the...
by Fywaprold
Fri Feb 12, 2021 5:21 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [1.1.21] Crash on save in a particular modded setup
Replies: 1
Views: 1675

[Rseding91] [1.1.21] Crash on save in a particular modded setup

Hello. Earendal released a new mod - equipment gantry, that let's you insert equipment into vehicle's grid. Another mod, krastorio2, gives trains equipment grid. Problem arises, when both are used - k2 does not change stack size of locomotives, and gantry mod processes the whole stack at once, but o...

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