Search found 6 matches
- Tue Mar 29, 2016 4:16 pm
- Forum: Ideas and Suggestions
- Topic: add a directional arrow on the screen when placing a belt
- Replies: 2
- Views: 1868
add a directional arrow on the screen when placing a belt
I know, i know.. it's not a big issue. but a nice little thing, for me, would be if you could see a little yellow arrow (same as when you place miner drills or inserters) to your belts. because it can be difficult to see its direction, especially when you're zoomed out http://i.imgur.com/WamRGxK.png...
- Sun Mar 20, 2016 4:54 pm
- Forum: Off topic
- Topic: Games Like Factorio
- Replies: 213
- Views: 419488
Re: Games Like Factorio
the only one i know is Transport tycoon.. the open source version is called OpenTTD and with mods and such it can get quite advanced too The game does NOT have an end goal and you can essentially keep building, improving and such, on your transport system forever.. which is kind of weird but the gam...
- Sun Mar 20, 2016 4:49 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.10] UI still overscaling
- Replies: 4
- Views: 7860
Re: [0.12.10] UI still overscaling
Other issue is that if you scale it too high, then other info within the game (such as the ingame FPS counter) gets covered by the minimap
- Sun Mar 20, 2016 4:47 pm
- Forum: Resolved Problems and Bugs
- Topic: Crash when saving after user directory was moved via symlink
- Replies: 3
- Views: 1849
Re: Crash when saving after user directory was moved via symlink
I'd like to add
that when the game crashes you get a copy of the folder adress where you can read the some info (i guess)
anyways
the problem is that it uses / instead of \
so you cant just win+ R and paste and go..
you gotta edit it.
http://i.imgur.com/y75qYkh.jpg
that when the game crashes you get a copy of the folder adress where you can read the some info (i guess)
anyways
the problem is that it uses / instead of \
so you cant just win+ R and paste and go..
you gotta edit it.
http://i.imgur.com/y75qYkh.jpg
- Fri Mar 11, 2016 10:00 pm
- Forum: News
- Topic: Friday Facts #129 - The late game
- Replies: 273
- Views: 135053
Re: Friday Facts #129 - The late game
Sounds good! I'm personally annoyed by the point in the game were you automate green science (well, and red as well) I feel like it's stupid to continue building until i've researched all the red / green science... which is pretty fast, since you can just build a ton of science labs and assembly pla...
- Sun Feb 28, 2016 6:39 pm
- Forum: Ideas and Suggestions
- Topic: My suggestions - mostly UI, tooltip and such.
- Replies: 1
- Views: 1068
My suggestions - mostly UI, tooltip and such.
Hello guys! I've been playing this awesome game this weekend, though i've not reached "late game" yet, and i'm not too much of a fan of the "combat"... just holding down C seems kinda.. meh. gimme a dedicated shooting button and a dot that shows which direction i'm aiming (maybe ...