Search found 5 matches
- Wed Aug 31, 2016 1:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.14.1] Server consumes one CPU core when idle
- Replies: 15
- Views: 6433
Re: [0.14.1] Server consumes one CPU core when idle
Interesting idea - I will try it out with a fresh map soon.
- Wed Aug 31, 2016 2:24 am
- Forum: Resolved Problems and Bugs
- Topic: [0.14.1] Server consumes one CPU core when idle
- Replies: 15
- Views: 6433
Re: [0.14.1] Server consumes one CPU core when idle
Update: did some further testing and my server CPU usage supports randomic's findings.
V. little CPU usage on startup, then 10% CPU usage with one player connected and then jumping to full CPU usage when there are no players.
Attached is my CPU usage graph with some pointers.
EDIT: Also forgot to ...
V. little CPU usage on startup, then 10% CPU usage with one player connected and then jumping to full CPU usage when there are no players.
Attached is my CPU usage graph with some pointers.
EDIT: Also forgot to ...
- Tue Aug 30, 2016 10:44 am
- Forum: Resolved Problems and Bugs
- Topic: [0.14.1] Server consumes one CPU core when idle
- Replies: 15
- Views: 6433
Re: [0.14.1] Server consumes one CPU core when idle
Experiencing similar issues - (only running 0.14.0 right now) - my AWS server constantly hits the CPU usage cap (of 10%) even when no players are online - however the server has been running constantly with no other problems.
- Tue Aug 23, 2016 1:25 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.x] Server not responding after 4th player joins
- Replies: 3
- Views: 1764
Re: [0.13.x] Server not responding after 4th player joins
Hi there,
I suggested to my friend your method of deleting mp-download.zip - still getting hands and dropouts when I try to join after mp-download.zip has been deleted from everybody's temp folder.
I suggested to my friend your method of deleting mp-download.zip - still getting hands and dropouts when I try to join after mp-download.zip has been deleted from everybody's temp folder.
- Sun Feb 28, 2016 5:19 am
- Forum: Mods
- Topic: [MOD 0.12.X] Scary Nights (Biter attacks increase at night)
- Replies: 19
- Views: 34249
Re: [MOD 0.12.X] Scary Nights (Biter attacks increase at night)
I get this error whenever I load or start a new sandbox/campaign game:
__scarynights__/control.lua:41: attempt to index global 'game' (a nil value)
However I am running with a bunch of other mods (also I'm running 0.12.24) so I will look for conflicts.
EDIT: I still get the same error when only ...
__scarynights__/control.lua:41: attempt to index global 'game' (a nil value)
However I am running with a bunch of other mods (also I'm running 0.12.24) so I will look for conflicts.
EDIT: I still get the same error when only ...