Search found 3 matches
- Fri Apr 08, 2016 10:56 am
- Forum: Ideas and Suggestions
- Topic: Better Roboports!
- Replies: 2
- Views: 1020
Re: Better Roboports!
An an interesting idea there, since unplacing an item is technically the same action as mining... construction robots able to mine :) Construction robots can remove objects such as a transport belt aslong as it has been predefined with the deconstruction planner. This is already implemented. What I...
- Fri Apr 08, 2016 7:40 am
- Forum: Ideas and Suggestions
- Topic: Better Roboports!
- Replies: 2
- Views: 1020
Better Roboports!
I believe the way robot ports currently done could be improved by having a feature within the UI of the roboport to allow a user to specify a particular block to pick up and put into storage. Also the player has the ability to specify what that block should be replaced with(aslong as the block is th...
- Thu Apr 07, 2016 7:54 am
- Forum: Ideas and Suggestions
- Topic: Notification Centre
- Replies: 1
- Views: 1347
Notification Centre
I had a similar Idea to the one which was mentioned here: https://forums.factorio.com/viewtopic.php?f=6&t=14575&p=98596&hilit=depleted+oil#p98596 The above thread talks about depleted oil mines notifying the user (Similar to the No Fuel Feature) I would to suggest a more broader approach...