Search found 4 matches

by srbeets
Thu Jan 28, 2021 6:10 am
Forum: Won't fix.
Topic: [1.1.19] No shotgun sound when personal laser defence is active
Replies: 4
Views: 2171

Re: sound bug when using autoshotty and personal laser defense.

Don't forget to state which version you're currently using I was able to replicate this in [1.1.19] by using this setup: Capture.PNG and wading into the largest nests I could spawn on world gen, with shotgun blazing. It's probably a hard limit with the sound handler - too many sounds playing at once...
by srbeets
Wed Jan 27, 2021 4:01 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding] [1.1.19] When shooting tank cannon, cooldown pie appears without alpha channel
Replies: 2
Views: 2731

Re: [1.1.19] When shooting tank cannon, cooldown pie appears without alpha channel

I'll second this - fresh save shows that, when tossing a grenade, the yellow sweep timer appears. When using the tank's cannon, the sweep timer is a solid white.
by srbeets
Wed Jan 27, 2021 7:44 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.1.19] Drag placing underground pipes over its ghosts only places half of them
Replies: 2
Views: 2515

Re: [1.1.19] Underground pipe dragging error with pipe ghosts

As an update, I just went and tested with several different ghosts, and no ghost - it appears to be just an issue with the underground pipe ghosts - whenever I place start and end ghosts for an underground pipe and drag to place it, the start will be placed, and the end skipped in favor of placing a...
by srbeets
Wed Jan 27, 2021 7:27 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.1.19] Drag placing underground pipes over its ghosts only places half of them
Replies: 2
Views: 2515

[kovarex] [1.1.19] Drag placing underground pipes over its ghosts only places half of them

When I make a line of underground pipe ghosts, and have a normal pipe behind the end of a underground pipe section, the dragging will skip placing the end of the underground section and place a new underground section start after that end, on top of the regular pipe ghost https://forums.factorio.com...

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