First I was: Why do you have a stacker at the exit? There isn't always a guarantee that all the trains can fit further down the 2 way track and my lazy solution was to make a stacker such that each train had to reserve a parking space. Your ideas of improvement are pretty good so perhaps i will mak...
Being inspired by what you created i decided to try and make my own version. I personally hate to connect two places with wires which meant that my version of course had to be wireless. This wireless feature does come at the cost of a complicated train schedule. Another big weakness with this system...
I am back with more intersections. :) I took some inspiration from my blitz roundabout but then i rotated it 45Β°and added frontend buffers. The first design does not use parallel buffers for the same direction and it scored slightly better than Windmill MK2. The second design has more parallel buffe...
This roundabout Im going to show you is ridiculous :D This intersection is the fastest 2 lane design I have ever seen and i have a feeling that the hard limit is at 138. Using this in your normal save is not recommended for size and ups reasons. I expect this design to be put into the "other&qu...
I broke my promise and made something that isn't a roundabout. :D I noticed that some rails could be rearranged to make a new design after thinking thoroughly about my blitz roundabout. I did add some bends that somehow increased throughput but don't ask me why it works. I expect the LHD design to b...
I am back with 2Β³ more almost identical intersections! :) Because i don't want to spend my entire day testing every design I decided to only test one of them. Before expanding to see the picture of the tested design I must warn you that it has a very unfortunate shape in the middle that no longer is...
After looking through the list i noticed a severe lack of unbuffered 3 way intersections. I'm sure some of you may have some goods designs to share. I know the the designs may not vary by much but a couple more designs would certainly be appreciated.
Best of luck - sincerely Hovedgade
I like this design and i hope you do too. :D The design is compact when compared to other 3 way buffered design and still gets a decent score. 3 way roundabout Score: 61 Blueprint: RHD , Size: 92x68, Spacing: 4 tiles, Train length: 6 RHD: Set1: 71, Set2: 51 Author: Hovedgade https://i.imgur.com/HWfF...
Another roundabout! :) So this time i did cut down on the amount of rail signals. Now it's "only" 268 rail signals when compared to 280 rail signals. This means a reduction of rail signals by a mindblowing 4%! Circuits are (somewhat) still included because of throughput reasons. I also fou...
I have another rounabout i feel like sharing. (I only do rounabouts :) ) I hope this design isn't too bendy so you all can adjust it for the train length you prefer. Adjusting the spacings should be possible too if you know how the intersection works. Massive roundabout Score: 60 Blueprint: https://...
I'm back once again with a new roundabout. :D This one is smaller than hansjoachim's Parallel split medium but has the same score and the same spacing. Without the circuitry the throughput of the intersection will fall drasticly. I tested it with unsafe outputs/exits because this intersections has t...
I have made a some blueprints myself and tested them on the testbench. Feel free to add them to the list. Altough I beleive the the stack interchange is a little too similar to the Cross by Tallinu, so adding that one may not be preferential. Small turbo roundabout Set 1; 78, set 2: 61, set 3: 43 β ...