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by balanbas
Sat Jul 26, 2025 2:42 pm
Forum: Gameplay Help
Topic: Did circular belts always halt on full load?
Replies: 5
Views: 449

Re: Did circular belts always halt on full load?

A splitter with priority input on the loop makes it loop forever (as long as you set up the priority before it fills up!)
07-26-2025, 11-42-43.png
07-26-2025, 11-42-43.png (367.85 KiB) Viewed 63 times
by balanbas
Fri Jan 15, 2021 2:07 pm
Forum: Ideas and Suggestions
Topic: Locking belt placement in a line in a more convenient way
Replies: 1
Views: 484

Locking belt placement in a line in a more convenient way

The feature recently introduced in 1.1, where belts are locked into a straight line, and even more recently, where you place your cursor somewhere to the side of the belt, and press R to automatically place towards your cursor, could actually work in a more intuitive way:

You hold CTRL (or any ...

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