Search found 7 matches

by keks244
Fri Jul 26, 2024 1:43 pm
Forum: News
Topic: Friday Facts #421 - Optimizations 2.0
Replies: 109
Views: 33886

Re: Friday Facts #421 - Optimizations 2.0

It would be great if lamps could be powered without the need for power poles on the planets too.

Perhaps you could add a special ground tile that can distribute the power between the entities.
A planet version of the space platform if you will.

Nice side effect:
You can use your space-platform ...
by keks244
Sat Jun 22, 2024 4:49 am
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 464
Views: 140161

Re: Friday Facts #416 - Fluids 2.0

The new system is disappointing boring.
Not saying the old system was good, but the new one could be better.
by keks244
Sat Oct 21, 2023 5:01 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 85574

Re: Friday Facts #381 - Space Platforms

i'm a bit unhappy with that items from the platform are just teleported to the planet surface.

Maybe there could be some sort of a drop pod system.
Drop pods are shot into space with the rocket (or produced on the platform) and then items are packed into the drop pods, and pushed back towards the ...
by keks244
Fri Oct 20, 2023 5:56 pm
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 85574

Re: Friday Facts #381 - Space Platforms


I'm very sorry, but why are stars moving while thrusters are on? I think, they should not...


For the same reason why the entire physics of the platform and floating items is wrong.
-> Gameplay and visual feedback of certain actions.

But anyway.
I'm curious if we will see a new assembler model ...
by keks244
Fri Sep 08, 2023 3:25 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 297163

Re: Friday Facts #375 - Quality

I don't like the randomness and the recycle loops of this mechanic.
Wasting materials until that randomizer gives its "okay" just feels wrong.
In real industry quality isn't a byproduct. It is a result of a well designed process.

And there are already tiers in the game. Now we can have tiered ...
by keks244
Thu Jan 07, 2021 2:54 pm
Forum: Releases
Topic: Version 1.1.7
Replies: 25
Views: 23483

Re: Version 1.1.7

IronCartographer wrote: Thu Jan 07, 2021 2:27 pm
keks244 wrote: Thu Jan 07, 2021 1:42 pm Please bring back the Rocket count UI :cry:
https://mods.factorio.com/mod/rocket-silo-stats

Thanks, but i would love to see this in vanilla fac again.
by keks244
Thu Jan 07, 2021 1:42 pm
Forum: Releases
Topic: Version 1.1.7
Replies: 25
Views: 23483

Re: Version 1.1.7

Please bring back the Rocket count UI :cry:

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