It would be great if lamps could be powered without the need for power poles on the planets too.
Perhaps you could add a special ground tile that can distribute the power between the entities.
A planet version of the space platform if you will.
Nice side effect:
You can use your space-platform ...
Search found 7 matches
- Fri Jul 26, 2024 1:43 pm
- Forum: News
- Topic: Friday Facts #421 - Optimizations 2.0
- Replies: 109
- Views: 33886
- Sat Jun 22, 2024 4:49 am
- Forum: News
- Topic: Friday Facts #416 - Fluids 2.0
- Replies: 464
- Views: 140161
Re: Friday Facts #416 - Fluids 2.0
The new system is disappointing boring.
Not saying the old system was good, but the new one could be better.
Not saying the old system was good, but the new one could be better.
- Sat Oct 21, 2023 5:01 am
- Forum: News
- Topic: Friday Facts #381 - Space Platforms
- Replies: 209
- Views: 85574
Re: Friday Facts #381 - Space Platforms
i'm a bit unhappy with that items from the platform are just teleported to the planet surface.
Maybe there could be some sort of a drop pod system.
Drop pods are shot into space with the rocket (or produced on the platform) and then items are packed into the drop pods, and pushed back towards the ...
Maybe there could be some sort of a drop pod system.
Drop pods are shot into space with the rocket (or produced on the platform) and then items are packed into the drop pods, and pushed back towards the ...
- Fri Oct 20, 2023 5:56 pm
- Forum: News
- Topic: Friday Facts #381 - Space Platforms
- Replies: 209
- Views: 85574
Re: Friday Facts #381 - Space Platforms
I'm very sorry, but why are stars moving while thrusters are on? I think, they should not...
For the same reason why the entire physics of the platform and floating items is wrong.
-> Gameplay and visual feedback of certain actions.
But anyway.
I'm curious if we will see a new assembler model ...
- Fri Sep 08, 2023 3:25 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 297163
Re: Friday Facts #375 - Quality
I don't like the randomness and the recycle loops of this mechanic.
Wasting materials until that randomizer gives its "okay" just feels wrong.
In real industry quality isn't a byproduct. It is a result of a well designed process.
And there are already tiers in the game. Now we can have tiered ...
Wasting materials until that randomizer gives its "okay" just feels wrong.
In real industry quality isn't a byproduct. It is a result of a well designed process.
And there are already tiers in the game. Now we can have tiered ...
- Thu Jan 07, 2021 2:54 pm
- Forum: Releases
- Topic: Version 1.1.7
- Replies: 25
- Views: 23483
Re: Version 1.1.7
Thanks, but i would love to see this in vanilla fac again.
- Thu Jan 07, 2021 1:42 pm
- Forum: Releases
- Topic: Version 1.1.7
- Replies: 25
- Views: 23483
Re: Version 1.1.7
Please bring back the Rocket count UI 
