Search found 8 matches

by DethBringa
Fri Jun 08, 2018 4:23 pm
Forum: News
Topic: Friday Facts #246 - The GUI update (Part 3)
Replies: 161
Views: 24161

Re: Friday Facts #246 - The GUI update (Part 3)

New UI's in games that I've played a lot are not always welcome. Change isn't always a good thing. This time however its OMG sexy and makes the flow WAY more logical. 100% behind implementing this!
by DethBringa
Wed Apr 25, 2018 9:13 pm
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Vehicles
Replies: 854
Views: 234059

Re: [MOD 0.14] AAI Programmable Vehicles

Any chance of someone giving live help on this?
Both nilaus and steeljo tutorials not working right and missing info of things driving me nuts.

The reason I ask for live help is to save 3 pages of posts over a course of a week troubleshooting something that could probably be taught in an hour.
by DethBringa
Thu Aug 10, 2017 9:15 pm
Forum: Technical Help
Topic: Always needing to log in. Why?
Replies: 1
Views: 330

Always needing to log in. Why?

Ok, while not game breaking or anything its a little annoying. I'll host a multiplayer but have to log in, easy as, so I do it. Next time I go to play I have to log in again, I do it again. Next time, same thing. Rinse and repeat. TBH its not EVERY time. Just more often than not. I would say we play...
by DethBringa
Mon Dec 05, 2016 9:59 pm
Forum: Mods
Topic: [MOD 0.14.2] Wireless Charging
Replies: 70
Views: 14833

Re: [MOD 0.14.2] Wireless Charging

I added both wireless charging and electric vehicles. Electric train works perfectly, Electric car will charge on both rails and station. BUT, the induction coil will not charge batteries when in Power Armor. I have 1 HP induction which charges a MK2 battery in a few seconds in a vehicle but no amou...
by DethBringa
Sat Mar 12, 2016 9:36 pm
Forum: News
Topic: Friday Facts #129 - The late game
Replies: 273
Views: 76891

Re: Friday Facts #129 - The late game

So after reading everything, thought I'd make a new summary post of my thoughts. -MINING- I still think my tracked robominer+minerport idea is a great way to tackle the mining. https://forums.factorio.com/viewtopic.php?p=134079#p134079 After-note: Not a fan of infinite ore myself. -SMOKE VISUALS- We...
by DethBringa
Fri Mar 11, 2016 7:37 pm
Forum: News
Topic: Friday Facts #129 - The late game
Replies: 273
Views: 76891

Re: Friday Facts #129 - The late game

Without reading pages of posts (due to idea being fresh in my mind). VERY late game mining idea would be a kind of mining bot (robominer). Like the automated fliers but instead a tracked tank-like (Dune2 Harvester springs to mind) auto-miner. My thoughts here are it would have a scan range of say 5 ...
by DethBringa
Thu Feb 25, 2016 5:34 pm
Forum: Multiplayer
Topic: Multiplayer Forum Info
Replies: 79
Views: 104612

Re: Multiplayer FAQ

how do you get the id for the server You mean IP I guess. - To get someones server IP, you need to ask them. - If you want to give out your server IP to someone (make sure you have port forwarded) just go to https://www.whatismyip.com/ and give your friend that IP address. NOTE: This IP address WIL...
by DethBringa
Tue Feb 16, 2016 7:40 pm
Forum: News
Topic: Friday Facts #124 - Steam Status I
Replies: 121
Views: 83385

Re: Friday Facts #124 - Steam Status I

I brought this game 4 days ago not knowing about the steam thing, brought the furnace attendant for the extras and found out yesterday that its all going to be included for less. Kinda wish I had brought 2 copies of the base game. Dont get me wrong though, this game is great and worth every cent. It...

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