Search found 143 matches

by vjbone
Sat Apr 20, 2024 5:26 am
Forum: Technical Help
Topic: (Fixed)Bad game performance on a new laptop
Replies: 1
Views: 144

Re: Bad game performance on a new laptop

fixed
there was no vega8 driver
1 go to amd website
2 download adrenaline
3 install
....
profit
by vjbone
Sat Apr 20, 2024 3:50 am
Forum: Technical Help
Topic: (Fixed)Bad game performance on a new laptop
Replies: 1
Views: 144

(Fixed)Bad game performance on a new laptop

decided to try to download the game to my laptop and expected that there would be no problems. I'm starting to experience lag in the main menu. in the new save i saw 30-40 fps and 60 ups. my cpu started to use 90% ... is my iGPU working too hard? (when i minimize game as in screenshot below, my cpu ...
by vjbone
Mon Mar 18, 2024 5:08 am
Forum: Bob's mods
Topic: [1.1] bugs and balance issues.
Replies: 111
Views: 35040

Re: [1.1] bugs and balance issues.

Alyssa333 wrote:
Sun Mar 17, 2024 10:31 pm
Image

Game was working until a week or so ago, today when I tried to load it I got the above error :?:
https://github.com/raiguard/Krastorio2/issues/400
by vjbone
Mon Feb 12, 2024 5:44 am
Forum: Translations
Topic: Polish localization issue.
Replies: 2
Views: 299

Re: Polish localization issue.

Code: Select all

14=puntków
must be punktów
by vjbone
Tue Feb 06, 2024 1:18 pm
Forum: Technical Help
Topic: Debugging poor performance on gigantic map
Replies: 14
Views: 764

Re: Debugging poor performance on gigantic map

TLDR pollution bad
by vjbone
Fri Jan 19, 2024 12:33 pm
Forum: News
Topic: Friday Facts #394 - Assembler flipping and circuit control
Replies: 133
Views: 21317

Re: Friday Facts #394 - Assembler flipping and circuit control

gGeorg wrote:
Fri Jan 19, 2024 12:25 pm
koliw_br wrote:
Fri Jan 19, 2024 12:10 pm
Good post! I waited for mirroring Oil refineries a long time! Now just wait for someone to make one assembler run
An opposite of megabase here the new term minibase is born.
Archetype - One assembler surrounded by combinators.
Google "micro factory factorio"
by vjbone
Wed Dec 20, 2023 6:28 am
Forum: Modding help
Topic: How to give probabilities to recipes
Replies: 6
Views: 751

Re: How to give probabilities to recipes

TornBreeze wrote:
Wed Dec 20, 2023 1:13 am
Sorry that I'm just now answering.
Yes, that's exactly what I had in mind. Is that in the game files? To be honest, I didn't even look or think about it.
Yes it's from base game. https://github.com/wube/factorio-data
by vjbone
Thu Dec 07, 2023 6:32 am
Forum: Modding help
Topic: How to give probabilities to recipes
Replies: 6
Views: 751

Re: How to give probabilities to recipes

{ type = "recipe", name = "uranium-processing", energy_required = 12, enabled = false, category = "centrifuging", ingredients = {{"uranium-ore", 10}}, icon = "__base__/graphics/icons/uranium-processing.png", icon_size = 64, icon_mipmaps = 4, subgrou...
by vjbone
Mon Nov 27, 2023 5:50 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1217971

Re: Bugs & FAQ

I'm getting back into Factorio and want to do a Bobs/Angels run. But Angels Refining throws up the following error during startup: https://i.imgur.com/7fHtjDN.png Does anyone know of a fix? Create a new game Check that the issue exists Save the game Upload the save file As it's a brand new game, th...
by vjbone
Mon Sep 18, 2023 4:45 am
Forum: Gameplay Help
Topic: Looking for a "research blueprint"
Replies: 4
Views: 1030

Re: Looking for a "research blueprint"

You can add bookmarks in FNEI, you can write todo list
by vjbone
Fri Sep 08, 2023 11:27 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 128923

Re: Friday Facts #375 - Quality

Now we need MagicFind mods :lol:
by vjbone
Tue Aug 29, 2023 5:50 am
Forum: Implemented for 2.0
Topic: No more than 255 tiles?
Replies: 21
Views: 6771

Re: No more than 255 tiles?

Actually sad that you could not find a way to avoid limit increase
by vjbone
Sun Aug 06, 2023 7:15 am
Forum: Modding help
Topic: Implementing a new ore
Replies: 19
Views: 1931

Re: Implementing a new ore

Mods or how it was made in factorio Base game https://github.com/wube/factorio-data/b ... ources.lua
by vjbone
Tue Jul 18, 2023 7:03 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Inline balancers widths 3 to 16 and more
Replies: 6
Views: 28357

Re: Inline balancers widths 3 to 16 and more

Abgematzt wrote:
Mon Jul 17, 2023 2:36 pm
Have someone a Balancer from 14 to 7 ?
Don't necropost :P
Take 8x8 utu balancer, connect 1 output to input, make 14 lanes into 7 with splitters, connect to 7 inputs. Would this work for you?
by vjbone
Fri Jul 14, 2023 8:09 am
Forum: General discussion
Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
Replies: 129
Views: 28996

Re: Expansion hype thread - Any updates on when/if there will be an expansion?

ptx0 wrote:
Fri Jul 14, 2023 4:10 am
... good stuff LMFAO i think multiple overhaul mods have been released since then, by smaller teams, with smaller budgets.
248k, ir3, Nullius,Exotic Industries, Freight Forwarding, Unfunny Science
That's what I find were released in <2 years

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