Search found 158 matches
- Tue Aug 04, 2026 2:39 pm
- Forum: Ideas and Suggestions
- Topic: Mod playlists
- Replies: 6
- Views: 466
Re: Mod playlists
Go to the Load Game menu and click the save file.Click the Sync mods with save button in the top-right corner of the menu.The game will automatically match your mods to that save
- Fri Jul 17, 2026 11:02 am
- Forum: General discussion
- Topic: Building on gleba
- Replies: 14
- Views: 2080
Re: Building on gleba
Burn the excess. Always produce seeds
Gleba is infinite and there is no reason to stockpile resources. You unlock burning tower for a reason there. In this situation you will have good freshness
Gleba is infinite and there is no reason to stockpile resources. You unlock burning tower for a reason there. In this situation you will have good freshness
- Wed Jul 15, 2026 4:23 am
- Forum: Ideas and Suggestions
- Topic: Foundation should be for Aquilo only
- Replies: 5
- Views: 536
- Wed Sep 24, 2025 11:12 am
- Forum: Gameplay Help
- Topic: Quality math question
- Replies: 4
- Views: 1505
Re: Quality math question
You can see here examples https://wiki.factorio.com/Quality#Examples
- Wed Sep 24, 2025 5:58 am
- Forum: Questions, reviews and ratings
- Topic: Calculator Mod in Space AGE ?
- Replies: 9
- Views: 8033
Re: Calculator Mod in Space AGE ?
Factory Planner
- Tue Sep 23, 2025 9:56 am
- Forum: Gameplay Help
- Topic: Quality math question
- Replies: 4
- Views: 1505
Re: Quality math question
You get 2 items per minute with cance to be not common 0,128. 120 items per hour (12% are green quality, 1,2% rare, 0,12 epic and 0,012% legendary) and you get 0,0144 legendary items per hour. So to get 1 item you need 70hours.
Somebody can do better math but it takes a lot
Somebody can do better math but it takes a lot
- Mon Sep 15, 2025 4:46 am
- Forum: Technical Help
- Topic: [2.0.55] won't update
- Replies: 11
- Views: 3796
Re: 2.0.55 won't update
2.0.55 is old? Wtf
- Sat Sep 13, 2025 8:21 am
- Forum: General discussion
- Topic: Mobile Version in the future?
- Replies: 20
- Views: 17701
Re: Android base game
you can try playing with GeForce now
- Tue Sep 02, 2025 5:09 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3959
- Views: 2497189
Re: Bugs & FAQ
When will there be a release for 2.0.54?
I have released updated versions of Bob's mods. I'm currently working on updating Angel's mods. They will be released once they are ready 🙂
Nice, im a huge fan of A&B. Yea, and i wanted to ask whether "Angel's Exploration (Beta)" is also updated ...
- Sun Aug 24, 2025 3:47 pm
- Forum: Modding help
- Topic: Learning to mod
- Replies: 5
- Views: 1410
Re: Learning to mod
To start out, create a folder in your user data directory/mods folder. This folder must have a specific name, mod name . You don't need to zip anything for now, that will come later when you're done working on the mod. When you're finished, the mod directory should look like this:
(user data ...
(user data ...
- Wed Jul 30, 2025 12:36 pm
- Forum: Bob's mods
- Topic: Why do Bob's Mods conflic with other mods?
- Replies: 2
- Views: 1563
Re: Why do Bob's Mods conflic with other mods?
Some of Bob's mods are pretty complex and add many recipes, production chains and new machines.
If you have conflict with other mods you can report it here and somebody can help with it
If you have conflict with other mods you can report it here and somebody can help with it
- Sat Jul 26, 2025 10:55 am
- Forum: Wiki Talk
- Topic: How to use Copilot/ChatGPT/whatever AI as translator for Factorio wiki
- Replies: 27
- Views: 12275
Re: How to use Copilot/ChatGPT/whatever KI as translator for Factorio wiki
So i can't use Google translate and can't use existing factorio wiki pages?Please note that you are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
You all guys are so weird about using AI
- Tue May 20, 2025 11:13 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Legendary electronic circuits 28/s
- Replies: 8
- Views: 10138
Re: Legendary electronic circuits 28/s
pls include wagons in your bp, its hard to find place available
- Thu May 15, 2025 10:58 am
- Forum: Bob's mods
- Topic: Hello everyone
- Replies: 1
- Views: 1203
Re: Hello everyone
type /editor
open resource tab
"draw" some ore
type /editor
open resource tab
"draw" some ore
type /editor
- Fri Nov 29, 2024 1:07 pm
- Forum: Ideas and Suggestions
- Topic: Add quality table to Factoriopedia
- Replies: 4
- Views: 1794
Re: Add quality table to Factoriopedia
Or just add Alt mode to show this information
- Sat Apr 20, 2024 5:26 am
- Forum: Technical Help
- Topic: (Fixed)Bad game performance on a new laptop
- Replies: 1
- Views: 1100
Re: Bad game performance on a new laptop
fixed
there was no vega8 driver
1 go to amd website
2 download adrenaline
3 install
....
profit
there was no vega8 driver
1 go to amd website
2 download adrenaline
3 install
....
profit
- Sat Apr 20, 2024 3:50 am
- Forum: Technical Help
- Topic: (Fixed)Bad game performance on a new laptop
- Replies: 1
- Views: 1100
(Fixed)Bad game performance on a new laptop
decided to try to download the game to my laptop and expected that there would be no problems. I'm starting to experience lag in the main menu. in the new save i saw 30-40 fps and 60 ups. my cpu started to use 90% ... is my iGPU working too hard? (when i minimize game as in screenshot below, my cpu ...
- Mon Mar 18, 2024 5:08 am
- Forum: Bob's mods
- Topic: [1.1] bugs and balance issues.
- Replies: 111
- Views: 78780
Re: [1.1] bugs and balance issues.
https://github.com/raiguard/Krastorio2/issues/400Alyssa333 wrote: Sun Mar 17, 2024 10:31 pm
Game was working until a week or so ago, today when I tried to load it I got the above error![]()
- Mon Feb 12, 2024 5:44 am
- Forum: Translations
- Topic: Polish localization issue.
- Replies: 2
- Views: 1700
Re: Polish localization issue.
Code: Select all
14=puntków- Tue Feb 06, 2024 1:18 pm
- Forum: Technical Help
- Topic: Debugging poor performance on gigantic map
- Replies: 14
- Views: 4289
Re: Debugging poor performance on gigantic map
TLDR pollution bad
