To start out, create a folder in your user data directory/mods folder. This folder must have a specific name, mod name . You don't need to zip anything for now, that will come later when you're done working on the mod. When you're finished, the mod directory should look like this:
(user data ...
Search found 149 matches
- Sun Aug 24, 2025 3:47 pm
- Forum: Modding help
- Topic: Learning to mod
- Replies: 5
- Views: 240
- Wed Jul 30, 2025 12:36 pm
- Forum: Bob's mods
- Topic: Why do Bob's Mods conflic with other mods?
- Replies: 2
- Views: 380
Re: Why do Bob's Mods conflic with other mods?
Some of Bob's mods are pretty complex and add many recipes, production chains and new machines.
If you have conflict with other mods you can report it here and somebody can help with it
If you have conflict with other mods you can report it here and somebody can help with it
- Sat Jul 26, 2025 10:55 am
- Forum: Wiki Talk
- Topic: How to use Copilot/ChatGPT/whatever AI as translator for Factorio wiki
- Replies: 23
- Views: 2548
Re: How to use Copilot/ChatGPT/whatever KI as translator for Factorio wiki
So i can't use Google translate and can't use existing factorio wiki pages?Please note that you are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
You all guys are so weird about using AI

- Tue May 20, 2025 11:13 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Legendary electronic circuits 28/s
- Replies: 7
- Views: 4293
Re: Legendary electronic circuits 28/s
pls include wagons in your bp, its hard to find place available
- Thu May 15, 2025 10:58 am
- Forum: Bob's mods
- Topic: Hello everyone
- Replies: 1
- Views: 476
Re: Hello everyone
type /editor
open resource tab
"draw" some ore
type /editor
open resource tab
"draw" some ore
type /editor
- Fri Nov 29, 2024 1:07 pm
- Forum: Ideas and Suggestions
- Topic: Add quality table to Factoriopedia
- Replies: 4
- Views: 880
Re: Add quality table to Factoriopedia
Or just add Alt mode to show this information
- Sat Apr 20, 2024 5:26 am
- Forum: Technical Help
- Topic: (Fixed)Bad game performance on a new laptop
- Replies: 1
- Views: 699
Re: Bad game performance on a new laptop
fixed
there was no vega8 driver
1 go to amd website
2 download adrenaline
3 install
....
profit
there was no vega8 driver
1 go to amd website
2 download adrenaline
3 install
....
profit
- Sat Apr 20, 2024 3:50 am
- Forum: Technical Help
- Topic: (Fixed)Bad game performance on a new laptop
- Replies: 1
- Views: 699
(Fixed)Bad game performance on a new laptop
decided to try to download the game to my laptop and expected that there would be no problems. I'm starting to experience lag in the main menu. in the new save i saw 30-40 fps and 60 ups. my cpu started to use 90% ... is my iGPU working too hard? (when i minimize game as in screenshot below, my cpu ...
- Mon Mar 18, 2024 5:08 am
- Forum: Bob's mods
- Topic: [1.1] bugs and balance issues.
- Replies: 111
- Views: 56168
Re: [1.1] bugs and balance issues.
https://github.com/raiguard/Krastorio2/issues/400Alyssa333 wrote: Sun Mar 17, 2024 10:31 pm
Game was working until a week or so ago, today when I tried to load it I got the above error![]()
- Mon Feb 12, 2024 5:44 am
- Forum: Translations
- Topic: Polish localization issue.
- Replies: 2
- Views: 1120
Re: Polish localization issue.
Code: Select all
14=puntków
- Tue Feb 06, 2024 1:18 pm
- Forum: Technical Help
- Topic: Debugging poor performance on gigantic map
- Replies: 14
- Views: 2683
Re: Debugging poor performance on gigantic map
TLDR pollution bad
- Fri Jan 19, 2024 12:33 pm
- Forum: News
- Topic: Friday Facts #394 - Assembler flipping and circuit control
- Replies: 134
- Views: 49914
Re: Friday Facts #394 - Assembler flipping and circuit control
Google "micro factory factorio"gGeorg wrote: Fri Jan 19, 2024 12:25 pmAn opposite of megabase here the new term minibase is born.koliw_br wrote: Fri Jan 19, 2024 12:10 pm Good post! I waited for mirroring Oil refineries a long time! Now just wait for someone to make one assembler run
Archetype - One assembler surrounded by combinators.
- Wed Dec 20, 2023 6:28 am
- Forum: Modding help
- Topic: How to give probabilities to recipes
- Replies: 6
- Views: 1935
Re: How to give probabilities to recipes
Yes it's from base game. https://github.com/wube/factorio-dataTornBreeze wrote: Wed Dec 20, 2023 1:13 am Sorry that I'm just now answering.
Yes, that's exactly what I had in mind. Is that in the game files? To be honest, I didn't even look or think about it.
- Thu Dec 07, 2023 6:32 am
- Forum: Modding help
- Topic: How to give probabilities to recipes
- Replies: 6
- Views: 1935
Re: How to give probabilities to recipes
{
type = "recipe",
name = "uranium-processing",
energy_required = 12,
enabled = false,
category = "centrifuging",
ingredients = {{"uranium-ore", 10}},
icon = "__base__/graphics/icons/uranium-processing.png",
icon_size = 64, icon_mipmaps = 4,
subgroup = "raw-material",
order = "k[uranium ...
type = "recipe",
name = "uranium-processing",
energy_required = 12,
enabled = false,
category = "centrifuging",
ingredients = {{"uranium-ore", 10}},
icon = "__base__/graphics/icons/uranium-processing.png",
icon_size = 64, icon_mipmaps = 4,
subgroup = "raw-material",
order = "k[uranium ...
- Mon Nov 27, 2023 11:28 am
- Forum: Ideas and Suggestions
- Topic: Diagonal belts
- Replies: 9
- Views: 5702
- Mon Nov 27, 2023 5:50 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3898
- Views: 1803744
Re: Bugs & FAQ
I'm getting back into Factorio and want to do a Bobs/Angels run. But Angels Refining throws up the following error during startup:
https://i.imgur.com/7fHtjDN.png
Does anyone know of a fix?
Create a new game
Check that the issue exists
Save the game
Upload the save file
As it's a ...
- Fri Nov 24, 2023 12:04 pm
- Forum: Modding help
- Topic: Does headless factorio have an API for playing the game? - Looking to train an AI to do so
- Replies: 3
- Views: 1199
Re: Does headless factorio have an API for playing the game? - Looking to train an AI to do so
Check this https://github.com/gotyoke/Factorio-AnyPct-TAS
Its not "ai" but could be great inspiration
Its not "ai" but could be great inspiration
- Fri Sep 22, 2023 3:29 pm
- Forum: Bob's mods
- Topic: [1.1] Research
- Replies: 1
- Views: 1056
- Mon Sep 18, 2023 4:45 am
- Forum: Gameplay Help
- Topic: Looking for a "research blueprint"
- Replies: 4
- Views: 3215
Re: Looking for a "research blueprint"
You can add bookmarks in FNEI, you can write todo list
- Fri Sep 08, 2023 11:27 am
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 307174
Re: Friday Facts #375 - Quality
Now we need MagicFind mods 
