Search found 64 matches

by vjbone
Tue Nov 23, 2021 5:35 am
Forum: Mod portal Discussion
Topic: Reducing the number of categories
Replies: 10
Views: 312

Re: Reducing the number of categories

tags>categories
tags+categories= better
by vjbone
Tue Nov 09, 2021 5:30 am
Forum: General discussion
Topic: Welcome to vinzenz
Replies: 11
Views: 1536

Re: Welcome to vinzenz

New dev Donion ? Hi :)
by vjbone
Mon Nov 08, 2021 5:37 am
Forum: Angels Mods
Topic: Angel bob bug
Replies: 4
Views: 190

Re: Angel bob bug

Modlist and save would help devs
by vjbone
Thu Nov 04, 2021 9:49 am
Forum: Questions, reviews and ratings
Topic: help createing a map poster
Replies: 8
Views: 220

Re: help createing a map poster

Koub wrote: ↑
Thu Nov 04, 2021 6:50 am
:)
Can we have size limit of images loaded on forum? My browser crush everytime i want to load image above😏
by vjbone
Tue Sep 28, 2021 4:41 am
Forum: 5dim's mod
Topic: Issue with Krastorio
Replies: 2
Views: 202

Re: Issue with Krastorio

I can guess that mods are not compatible
by vjbone
Fri Sep 03, 2021 6:01 am
Forum: Gameplay Help
Topic: Rocket silo doesn't always produce white science
Replies: 10
Views: 646

Re: Rocket silo doesn't always produce white science

Mauslag PIngman wrote: ↑
Fri Sep 03, 2021 5:39 am
I tried to locate a save on my windows 10. They've made it very hard. I don't think I'm going to find it.
https://wiki.factorio.com/Application_directory
by vjbone
Sun Aug 29, 2021 12:56 pm
Forum: Mods
Topic: [MOD 1.1] Sea Block Pack 0.5.8
Replies: 108
Views: 56195

Re: [MOD 1.1] Sea Block Pack 0.5.6

And i am voiding all min.water... Time to rethink my plans...
by vjbone
Thu Aug 26, 2021 4:28 pm
Forum: General discussion
Topic: Welcome to vinzenz
Replies: 11
Views: 1536

Re: Welcome to vinzenz

Genhis new dev in team?
by vjbone
Wed Aug 25, 2021 9:14 am
Forum: General discussion
Topic: Welcome to vinzenz
Replies: 11
Views: 1536

Re: Welcome to vinzenz

Factorio dev team must grow
by vjbone
Sat Aug 14, 2021 9:12 am
Forum: Mods
Topic: [MOD 1.1] Sea Block Pack 0.5.8
Replies: 108
Views: 56195

Re: [MOD 1.1] Sea Block Pack 0.5.5

Hype!
by vjbone
Sat Aug 14, 2021 9:11 am
Forum: PyMods
Topic: Other global modpacks in ascending order of difficulty from vanilla to Py
Replies: 6
Views: 1192

Re: Other global modpacks in ascending order of difficulty from vanilla to Py

Imho
1. Vanilla
2. bob's
3. krastorio 2
4. angel
5. bob's + angel
6. Industrial Revolution 2
7. space exploration
8. krastorio 2 + space exploration
9. bob's + angel +sea block
10. pyanodons
11. PyBlock
by vjbone
Fri Aug 13, 2021 5:59 pm
Forum: Ideas and Requests For Mods
Topic: time slasher mod
Replies: 7
Views: 392

Re: time slasher mod

by vjbone
Fri Aug 13, 2021 5:24 pm
Forum: Ideas and Requests For Mods
Topic: time slasher mod
Replies: 7
Views: 392

Re: time slasher mod

This I think is pretty easy:just reduce time of research from 60/30/15 to 0. I dont know if this mod exists...
by vjbone
Tue Jul 20, 2021 3:59 pm
Forum: Outdated/Not implemented
Topic: Plz change how Train signal works...
Replies: 10
Views: 881

Re: Plz change how Train signal works...

I think TS its more like mod request
"compact train signals"
by vjbone
Tue Jul 20, 2021 12:32 pm
Forum: Outdated/Not implemented
Topic: Plz change how Train signal works...
Replies: 10
Views: 881

Re: Plz change how Train signal works...

No. - It would not be clear which way they bind so they would basically turn into bidirectional signals everywhere. - They could be placed on a position where a metal of overlapping rail is making trains able to ride over a signal which would be ugly. I think it should be possible to change rail si...

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