Search found 18 matches

by Whataguy
Tue Oct 22, 2019 8:52 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: My Uranium Porocess
Replies: 4
Views: 779

Re: My Uranium Porocess

Rjskeet wrote:
Sat Oct 12, 2019 1:15 am
1. Atomic bombs are great.
2. Atomic energy is great.
3. Atomic ammo is great.

And I bet this keeps any amount of the above supplied nicely
You will be glad to know, I've doubled the uranium production.

Why have to much, when you can have double to much.?
by Whataguy
Mon Sep 30, 2019 2:10 am
Forum: Railway Setups
Topic: Unloading 96 blue belts
Replies: 8
Views: 3458

Re: Unloading 96 blue belts

I like it. 😁
by Whataguy
Sat Sep 14, 2019 3:34 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: My Uranium Porocess
Replies: 4
Views: 779

My Uranium Porocess

Through I would post my Uranium Process. The Process need to be manually started by placing some Uranium - 235 in the first centrifuge on blue belt on the left hand side. Or jsut put a few steel chest to collect a few thousand Uranium -238. Here is the Blueprint if your interested 0eNrtvdtuZEmSJPgrC...
by Whataguy
Thu Sep 12, 2019 4:43 am
Forum: Railway Setups
Topic: Unloading 96 blue belts
Replies: 8
Views: 3458

Re: Unloading 96 blue belts

I'm using the unloader now. Great system. Thanks.
by Whataguy
Sat Aug 31, 2019 6:26 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: 18K SPM WIP
Replies: 1
Views: 786

Re: 18K SPM WIP

That's a lot of steel
by Whataguy
Tue Aug 06, 2019 11:48 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: End of infinity how did i get to the end of the world.
Replies: 12
Views: 3230

Re: End of infinity how did i get to the end of the world.

darkfrei wrote:
Mon Aug 05, 2019 7:07 am
Whataguy wrote:
Sun Aug 04, 2019 6:26 pm
Wow.
What was the ore density per tile???
Russian: the showed resource patch is 14G of iron ore
Impressive. It doesn't even look that big.
by Whataguy
Sun Dec 16, 2018 1:13 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: nuclear H
Replies: 3
Views: 2102

Re: nuclear H

Nice. What the power output. ?
And blueprint please. You can never have to much nuclear power. :)
by Whataguy
Sat Nov 24, 2018 10:14 pm
Forum: Ideas and Suggestions
Topic: Make Nuclear power easier on UPS
Replies: 16
Views: 1079

Make Nuclear power easier on UPS

The title says it all.
I would rather nuclear than solar.
And make the fuel cells harder to make. I modded so that 1 uranium makes 3 fuel cells instead of the 10.
by Whataguy
Tue Nov 20, 2018 12:56 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: The biggest factory 10 000 science/min.
Replies: 18
Views: 9498

Re: The biggest factory 10 000 science/min.

I have a 12k SPM and vanilla default settings. All belts except ores, ores are brought in by long trains. Around 9UPS when fully running, 45UPS when science is stopped. I probably have one of the biggest cleared/walled areas. 280x550 chunks. Did you get 12k by using belts ? Its hard to see from the...
by Whataguy
Mon Nov 19, 2018 3:06 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: The biggest factory 10 000 science/min.
Replies: 18
Views: 9498

Re: The biggest factory 10 000 science/min.

What is the iron ore and copper ore usage ?
by Whataguy
Sat Oct 06, 2018 9:26 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: The biggest factory 10 000 science/min.
Replies: 18
Views: 9498

Re: The biggest factory 10 000 science/min.

Got any blue prints for the rail ways ?
by Whataguy
Fri Aug 17, 2018 5:27 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Rail based Mega Refinery
Replies: 2
Views: 2537

Re: Rail based Mega Refinery

By the power of Greyskull that's a big factory
by Whataguy
Sat May 14, 2016 4:28 pm
Forum: Mods
Topic: [0.11.22] Automated Red Alert harvesters 0.1.0
Replies: 67
Views: 49861

Re: [0.11.22] Automated Red Alert harvesters 0.1.0

Good point. Thanks
by Whataguy
Sat May 14, 2016 7:49 am
Forum: Mods
Topic: [0.11.22] Automated Red Alert harvesters 0.1.0
Replies: 67
Views: 49861

Re: [0.11.22] Automated Red Alert harvesters 0.1.0

Hey,

The mod looks good, but I get a error when I try to use it.
"Error in assign ID, entity with name " huge - explosion" does not exit.
I have the Version 0.12.33. I have a few other mods and they are working, just not this one.

Any ideas why ??
by Whataguy
Wed Jun 10, 2015 2:10 am
Forum: General discussion
Topic: Changing the Resource size or richness on saved game
Replies: 3
Views: 6069

Changing the Resource size or richness on saved game

Hi. i have made about 21 rocket defense units now on the on one map. How ever I only put the resources on normal size and normal richness, when your using about 80K raw resources per 10 minute the mines don't last long. Is there any way of changing the setting on a saved map to increase the resource...
by Whataguy
Fri Apr 18, 2014 12:23 pm
Forum: General discussion
Topic: Increasing the range of lasers
Replies: 0
Views: 1897

Increasing the range of lasers

Hey, can any one help me with a simple problem. I was screwing around with the range of the laser turret in the "turrets" file As below ammo_category = "electric", cooldown = 20, damage = 2, projectile_center = {0, 0}, projectile_creation_distance = 0.6, range = 2000, But for some reason the only so...

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