Thank You Xorimuth - you are always a wealth of great info.
I do think I'd better upgrade to 4.2.1 soon though, I think the 00 is causing problems with people being able to join a multiplayer game.
Search found 10 matches
- Fri Feb 24, 2023 8:23 pm
- Forum: Questions, reviews and ratings
- Topic: Version mismatch
- Replies: 3
- Views: 286
- Fri Feb 24, 2023 5:05 pm
- Forum: Questions, reviews and ratings
- Topic: Version mismatch
- Replies: 3
- Views: 286
Version mismatch
I realized at 4.1.9 that I probably shouldn't go to 4.1.10, since in my mind 4.1.10 is equal to 4.1.1. SO I went to 4.2.00, with plans to use 00-99, which now seems to be blocking players from joining and reports a version mismatch, even though the portal has 4.2.00, and the players have my 4.2.00 m...
- Mon Jan 09, 2023 6:48 pm
- Forum: Mod portal Discussion
- Topic: Error: Failed to upload mod: Unknown error. (code: 500)
- Replies: 7
- Views: 596
Re: Error: Failed to upload mod: Unknown error. (code: 500)
Error: Failed to upload mod: Unknown error. (code: 500)
Same error - please advise:
Same error - please advise:
- Wed Apr 06, 2022 4:17 pm
- Forum: Technical Help
- Topic: [1.1.57] Slow loading due to "Factorio crashed"
- Replies: 5
- Views: 706
Re: [1.1.57] Slow loading due to "Factorio crashed"
Thanks, I turned this off (false setting), and the delays all disappeared. Previously changing maps took ten minutes, are now less than a second. Also this impacted playing Factorio, just putting down a steel box would cause a few second delay, and when research completed, causing a change to the Wa...
- Tue Apr 05, 2022 5:43 am
- Forum: Technical Help
- Topic: [1.1.57] Slow loading due to "Factorio crashed"
- Replies: 5
- Views: 706
Re: [1.1.57] Slow loading due to "Factorio crashed"
Did you enable "log-stack-trace-on-non-critical-exception" in the config file? Yes - it was on for the saved config. log-stack-trace-on-non-critical-exception=true so this is likely why it's so slow - it's saving a stack trace with every non critical exception - I'll disable and test more.
- Tue Apr 05, 2022 2:44 am
- Forum: Technical Help
- Topic: [1.1.57] Slow loading due to "Factorio crashed"
- Replies: 5
- Views: 706
[1.1.57] Slow loading due to "Factorio crashed"
I'm playing Warptorio2, with some QOL mods, and end of level and loading the game are very slow. In the log file I see this many times: c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void ...
- Sun Feb 07, 2021 2:22 am
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [1.1.19] Wave Defence - Unresponsive biters, huge map size and RAM usage
- Replies: 4
- Views: 2847
Re: [Klonan] [1.1.19] Wave Defence - Unresponsive biters, huge map size and RAM usage
I started a Wave Defense with 1.1.19 and continued playing through 1.1.20 passed day 180. This issue persists, but I notice changes to how it manifests itself. Previous version would group biters and the group would get huge. This version releases groups to form a column and attack main base at freq...
- Sun Dec 20, 2020 9:53 pm
- Forum: Implemented Suggestions
- Topic: Sync Client State (Settings, Mods, etc.)
- Replies: 19
- Views: 3235
Re: Sync Client State (Settings, Mods, etc.)
Great thanks for the replys. I've played for 1500 hours and have never noticed that button.
- Fri Dec 18, 2020 11:56 pm
- Forum: Implemented Suggestions
- Topic: Sync Client State (Settings, Mods, etc.)
- Replies: 19
- Views: 3235
Sync mods to stored game
What ? When joining a multiplayer game, Factorio will restart and sync the mods of that game. But when I switch back to a single player or multiplayer game I previously played with mods, I'd like it to sync to that game. Why ? It takes a while of constantly restarting the game to get the right mods...
- Fri Dec 18, 2020 6:23 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [1.1.6] Crash (PathFindAlgorithm check fails)
- Replies: 1
- Views: 1656
[Oxyd] [1.1.6] Crash (PathFindAlgorithm check fails)
I have over a dozen mods loaded, all updated to the latest version. Running Factorio 1.X latest which shows installed content release date: Dec 14, 2020 at 2:59 pm. Game crashes about once an hour after having played this map for over 5 hours. Frequency is increasing and this latest crash crashed wi...