Search found 7 matches

by Black_Noise
Mon May 29, 2023 2:38 pm
Forum: Resolved Problems and Bugs
Topic: [boskid][1.1.82] Recipe pasting incorrectly assigns in-out connections based on target's currently selected recipe
Replies: 3
Views: 1622

[boskid][1.1.82] Recipe pasting incorrectly assigns in-out connections based on target's currently selected recipe

Mods used: Nullius and Editor Extensions only (+dependencies), reproducible in a new editor extensions testing scenario (see attached save with replay record). The bug is seen here, pasting from the top chem plant onto the 2 bottom ones before (left) and after (right): https://i.imgur.com/4AJS9NU.pn...
by Black_Noise
Mon Oct 25, 2021 10:02 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis] [1.1.42] Incorrect consumption by fluid burning generator
Replies: 4
Views: 3392

Re: [1.1.42] Incorrect consumption by fluid burning generator

Some thoughts on this matter: Ideally, a power generator entity that burns fluids for energy should not, as default behavior, destroy fluids with no fluid value. Ideally it wouldn't even be allowed in the fluid box but absent that, it should at least not magically destroy it. This is especially true...
by Black_Noise
Thu Dec 17, 2020 5:47 am
Forum: Resolved Problems and Bugs
Topic: [1.1.6] modded - blueprint flipping incorrectly handles inserters with adjusted pickup/drop vectors
Replies: 3
Views: 2616

[1.1.6] modded - blueprint flipping incorrectly handles inserters with adjusted pickup/drop vectors

Playing with the seablock modpack, which contains the adjustable inserters mod. I noticed that rotated inserters don't behave in the expected way when flipping a blueprint. I contacted bobingabout about the issue but they claim the issue is with the base blueprints engine. Here's the full context: A...
by Black_Noise
Thu Dec 17, 2020 5:39 am
Forum: Bob's mods
Topic: [1.1] bugs and balance issues.
Replies: 111
Views: 35069

Re: [1.1] bugs and balance issues.

Thanks, I'll try opening a bug report there then.

EDIT: thanks to the devs the issue appears to be fixed for 1.1.7
by Black_Noise
Wed Dec 16, 2020 3:13 pm
Forum: Bob's mods
Topic: [1.1] bugs and balance issues.
Replies: 111
Views: 35069

Re: [1.1] bugs and balance issues.

Adjustable inserters don't seem to flip correctly, neither picup/dropoff orientation nor near-inserters:
Image

Image

Note that fixed-orientation items (e.g because of pipe inputs) give a "this blueprint cannot be flipped" message.

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