Search found 4 matches

by PintOfBass
Fri Dec 18, 2020 11:20 am
Forum: Gameplay Help
Topic: Trying a new (to me) type of defense, having issues.
Replies: 6
Views: 2287

Re: Trying a new (to me) type of defense, having issues.

They'll path around walls, Right? So just put up walls everywhere but your super kill base. Hey kill boxes work in Rimworld... What I think I am going to do is making a wall "funnel" that dumps into a section of walled forts, this will increase the amount of walls used, but should drastic...
by PintOfBass
Fri Dec 18, 2020 10:22 am
Forum: Gameplay Help
Topic: Trying a new (to me) type of defense, having issues.
Replies: 6
Views: 2287

Re: Trying a new (to me) type of defense, having issues.

They tend to ignore things until they reach what they think is the source of the pollution, unless something attacks them. I think they are sensitive to the noise or radiation that Radar puts out, and that’s why they go after those. Other than that, there are no attractants that can distract them f...
by PintOfBass
Fri Dec 18, 2020 8:18 am
Forum: Gameplay Help
Topic: Trying a new (to me) type of defense, having issues.
Replies: 6
Views: 2287

Trying a new (to me) type of defense, having issues.

Normally I make long wall sections and then space out turrets, so the entire length of the wall has coverage. Everyone has done this and it’s a completely brain-dead strategy when you consider how the biter AI works. What I am trying to do is set up a "hill fort" defense line, a series of ...
by PintOfBass
Mon Dec 14, 2020 5:15 pm
Forum: Ideas and Suggestions
Topic: Implement an early game drone that assists with deconstruction
Replies: 10
Views: 2970

Implement an early game drone that assists with deconstruction

And it can kill trees. Perhaps at most it can carry a few inventory slots as well. Call it "entropy aggravation tech", or EAT for short.

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