Search found 4 matches

by shaney
Sat Feb 20, 2021 5:11 pm
Forum: Not a bug
Topic: [1.1.5] Inserter sets stack size from the wrong tick when unloading train
Replies: 8
Views: 3227

Re: [1.1.5] Inserter sets stack size from the wrong tick when unloading train

I also agree that the reported issue might have been misread or misunderstood (it took me a moment, but that's probably my problem).
It seems like this was definitely an issue of clarity in the original post, not your problem :).
by shaney
Sat Feb 20, 2021 5:05 pm
Forum: Not a bug
Topic: [1.1.5] Inserter sets stack size from the wrong tick when unloading train
Replies: 8
Views: 3227

Re: [1.1.5] Inserter sets stack size from the wrong tick when unloading train

The hand stack size signal does not latch when the enable signal is applied, so therefore must be present for the start of the swing. If it is removed before the inserter swing begins, as is the case in the OP time stepping, or if there is any delay (>=1 tick) between the enable signal and the ...
by shaney
Fri Feb 05, 2021 7:45 pm
Forum: Not a bug
Topic: [1.1.5] Inserter sets stack size from the wrong tick when unloading train
Replies: 8
Views: 3227

Re: [1.1.5] Inserter sets stack size from the wrong tick when unloading train

Thanks PhiPro. I also believe there may have been a misunderstanding with this issue, but wasn't sure how to bring it up. Since this has already been moved to Not A Bug will a developer see replies here?
by shaney
Sat Dec 05, 2020 8:24 pm
Forum: Not a bug
Topic: [1.1.5] Inserter sets stack size from the wrong tick when unloading train
Replies: 8
Views: 3227

[1.1.5] Inserter sets stack size from the wrong tick when unloading train

Steps to reproduce:
- Train with contents arrives at station. Inserter is enabled/disabled on white dot > 0 and sets stack size on signal S. 2 constant combinators are set up to send 1 white dot and 3 signal S, but are switched off. Game time is paused.


1.png


- Enable both combinators.
- Move ...

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