Search found 3 matches

by Hell2o
Sat Dec 05, 2020 10:46 am
Forum: Implemented Suggestions
Topic: Each Signal on the right side of the operator for the Archimetic Combinators
Replies: 5
Views: 2579

Re: Allow "each" on the right side of operations in athematic combinators when the left side is not set to "each"

Nidan wrote: Sat Dec 05, 2020 12:17 am
1.1.0 changelog wrote: Mon Nov 23, 2020 8:29 pmArithmetic combinator 'Each' signal can now be used in either left or right parameter.
ah, I was not aware of that
by Hell2o
Fri Dec 04, 2020 8:57 pm
Forum: Implemented Suggestions
Topic: Each Signal on the right side of the operator for the Archimetic Combinators
Replies: 5
Views: 2579

Allow "each" on the right side of operations in athematic combinators when the left side is not set to "each"

There are currently various operations that are impossible to perform using the each signal due to it being unavailable on the right side of operations.
These include:
constant/each
constant%each
constant^each
constant<<each
and
constant>>each

The remaining operations can all be used in ways ...
by Hell2o
Fri Dec 04, 2020 11:39 am
Forum: Combinator Creations
Topic: Texture Mapped 3D rendering in Factorio
Replies: 2
Views: 1882

Texture Mapped 3D rendering in Factorio

I built a texture mapped 3D renderer in Factorio

Link to the video: https://youtu.be/CU-oku9cK_M

All the calculations use a fixed precision representation with 10 bits after the point.
It can currently handle up to 4 textures with a texture resolution of 32 by 32.
it can render an arbitrary ...

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