Yup, I fixed that bug in "bastardized" version of that mod friend of mine and I use, so it was very simple to migrate fixes over to original build.
Changelog:
-Tentacle Arm pickups no longer throw an exception
-Collision Boxes are no longer added between CyberChest and attached to it Assembly ...
Search found 5 matches
- Fri Feb 12, 2016 3:40 am
- Forum: Mods
- Topic: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
- Replies: 68
- Views: 55712
- Fri Feb 12, 2016 3:19 am
- Forum: Mods
- Topic: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
- Replies: 68
- Views: 55712
Re: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
new bug, I have 2 chest in my map and this one just popup every like 15 min of play when that function is called.
http://i.imgur.com/lnQ75mt.png?1
Looks like bug in in Tentacle Arm module, I'll take a look at it, I think I already fixed that bug on my test build, and couple more along the way ...
http://i.imgur.com/lnQ75mt.png?1
Looks like bug in in Tentacle Arm module, I'll take a look at it, I think I already fixed that bug on my test build, and couple more along the way ...
- Tue Feb 02, 2016 1:19 am
- Forum: Mods
- Topic: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
- Replies: 68
- Views: 55712
Re: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
Here is an unofficial hotfix for the previous version. I am not affiliated with the author, but a guy who wants to have fun.
- Mon Feb 01, 2016 2:37 pm
- Forum: Mods
- Topic: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
- Replies: 68
- Views: 55712
Re: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
I'll take a look at it after work.every direction work but the right one.. if you try to select the right assembler it does nothing.<
- Mon Feb 01, 2016 8:25 am
- Forum: Mods
- Topic: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
- Replies: 68
- Views: 55712
Re: [MOD 0.12.x] CyberChest 0.9.1 (ported by jorgenRe)
Still getting this error with the latest version of the game :(
Not original poster, but have been working today on fixing this mod to play with my friend, this update is not under any permissions from author .
I have advanced build number to V.0.10.1 as I used github V.0.10.0 for the base.
again ...
Not original poster, but have been working today on fixing this mod to play with my friend, this update is not under any permissions from author .
I have advanced build number to V.0.10.1 as I used github V.0.10.0 for the base.
again ...