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by Kronk
Sat Nov 28, 2020 10:04 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.1.0] Underground replacement with blueprints acting strangely
Replies: 14
Views: 6353

Re: [kovarex] [1.1.0] Underground replacement with blueprints acting strangely

Thanks for the report, it is fixed for the 1.1.1 release. The general rule is, that blueprint building is not doing any of the fast replace logic, so it will just render such an antity as collider as in different similar cases. Does that mean that it is supposed to be fixed now. It still happens to...

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