Search found 7 matches

by arthon34
Fri Dec 06, 2024 11:00 am
Forum: Ideas and Suggestions
Topic: Quality Accessibility Proposal: One Machine, Parallel quality
Replies: 4
Views: 517

Re: Quality Accessibility Proposal: One Machine, Parallel quality

It most definitely would solve problems when inputting normal items and repeatedly recycle + recraft them with quality modules.
The multiple input slots would make a lotta builds a lot easier, but it seems a very non-Factorio dev thing to do somehow.

I do hope we get some QoL regarding quality at ...
by arthon34
Fri Dec 06, 2024 10:12 am
Forum: Ideas and Suggestions
Topic: Add an option to hide spoilage bars on belts even in alt-mode
Replies: 0
Views: 144

Add an option to hide spoilage bars on belts even in alt-mode

I'd like to have a toggle under the "Alt-mode" settings that says something like "Show spoilage bars on belt items".
I personally like to play on alt-mode on, but I find the spoilage bars cluttery once I finished designing my Gleba base.

(Mods that add more spoilage mechanics that don't spoil into ...
by arthon34
Fri Jan 08, 2021 12:19 pm
Forum: Duplicates
Topic: [1.1.8] Crash when attempting to open train station UI from map view
Replies: 3
Views: 1794

Re: [1.1.8] Crash when attempting to open train station UI from map view

Yeah I saw it, it's probably related, but happens differently. I don't have trains in a weird state, for example. And I'm trying to open a station, not a train :)
by arthon34
Fri Jan 08, 2021 12:09 pm
Forum: Duplicates
Topic: [1.1.8] Crash when attempting to open train station UI from map view
Replies: 3
Views: 1794

[1.1.8] Crash when attempting to open train station UI from map view

Steps to reproduce:

1. Load save file
2. Open map view
3. Pan directly to the right, find the Easternmost train stop called "Copper Ore Pickup"
4. Click on it- zooming in until you enter 'normal view' or staying zoomed out in 'radar view' makes no difference.

It seems to be this train stop only ...
by arthon34
Thu Nov 26, 2020 5:07 pm
Forum: Ideas and Suggestions
Topic: LEDs on assemblers, radar upgrade, satellites scanning
Replies: 8
Views: 3384

Add light indicators for assembling machines depending on their state

TL;DR
Add little red/yellow/green light indicators to the assembler graphic, depending on whether they have no resources to produce, their output is full, or they are working full-time.


What ?
At some point, light indicators were added for the electric mining drill.
Miner graphic.png
These ...
by arthon34
Thu Nov 26, 2020 4:29 pm
Forum: Ideas and Suggestions
Topic: Vary the color of turret range on map view depending on which ones contain ammunition
Replies: 4
Views: 1533

Vary the color of turret range on map view depending on which ones contain ammunition

What ?
Turrets display their range on the map view in a red circle. Turret range.png However, some of these turrets are actually out of ammunition. I suggest another color (like grey) is used for this circle when indicating the range of turrets which are out of ammunition. This can be added as a ...

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