Search found 17 matches

by luketyleruk
Fri Aug 05, 2022 6:58 pm
Forum: Pending
Topic: [1.1.65] "WASAPI can't determine mix format: The specified module could not be found"
Replies: 3
Views: 1197

Re: Audio

hi, windows 10
by luketyleruk
Fri Aug 05, 2022 6:46 pm
Forum: Pending
Topic: [1.1.65] "WASAPI can't determine mix format: The specified module could not be found"
Replies: 3
Views: 1197

[1.1.65] "WASAPI can't determine mix format: The specified module could not be found"

when starting game on patch 1.1.65, i get an Error about audio disabled, any ideas?
by luketyleruk
Fri Oct 08, 2021 8:25 pm
Forum: Not a bug
Topic: Child 23479
Replies: 3
Views: 1286

Re: Child 23479

yes that's correct, what would cause this error and crash the server?
by luketyleruk
Fri Oct 08, 2021 2:14 pm
Forum: Not a bug
Topic: Child 23479
Replies: 3
Views: 1286

Child 23479

Hi all, had the same issue again but this time not caused by Non-blocking saves,

https://pastebin.pl/view/d722e838
by luketyleruk
Sun Feb 28, 2021 10:05 am
Forum: Resolved Problems and Bugs
Topic: [1.1.25] Counting trains,
Replies: 3
Views: 2820

Re: [1.1.25] Counting trains,

two trains where joined into one by building by bot when copy and pasted to make another train to make the 3rd on the list. ie was missing a cargo wagon (still in ghost)
by luketyleruk
Sun Feb 28, 2021 9:25 am
Forum: Resolved Problems and Bugs
Topic: [1.1.25] Counting trains,
Replies: 3
Views: 2820

[1.1.25] Counting trains,

hi all.
i think someone has messed with the code for counting trains with the stop counts,
should be a easy fix for you guys, attached is a screen shot.
by luketyleruk
Mon Feb 01, 2021 2:29 pm
Forum: Won't fix.
Topic: [1.1.19] Crash of non blocking saving process on headless
Replies: 14
Views: 5784

Re: [1.1.19] Server crashing bug (Saving process crashed.)

i have now removed the non blocking saves, and i have changed the settings to revert back to auto save upon a crash ( if it does crash).
by luketyleruk
Mon Feb 01, 2021 10:56 am
Forum: Won't fix.
Topic: [1.1.19] Crash of non blocking saving process on headless
Replies: 14
Views: 5784

Re: [1.1.19] Server crashing bug (Saving process crashed.)

Im, getting this via pterodactyl. I had this same issue in 1.1.0, after this version i had no issues, in till now on version 1.1.19, i thinking it might be a bug in the stable versions. last time to get round it i had to turn of auto save. I will have a look at non blocking this time and see if that...
by luketyleruk
Mon Feb 01, 2021 10:42 am
Forum: Won't fix.
Topic: [1.1.19] Crash of non blocking saving process on headless
Replies: 14
Views: 5784

Re: [1.1.19] Server crashing bug (Saving process crashed.)

19995.177 Error ChildProcessAgent.cpp:62: Child 12058 was terminated by signal 9 9 = SIGKILL OOM killer? Well, shouldn't be on a machine with 12GB of ram. Try to grep other system logs about process 12058, maybe they give you more info... server has 64gb RAM, where can i find the logs on 12058?
by luketyleruk
Mon Feb 01, 2021 10:19 am
Forum: Won't fix.
Topic: [1.1.19] Crash of non blocking saving process on headless
Replies: 14
Views: 5784

Re: Server crashing bug

server then restarts reverting back to original game save, not from autosave.
by luketyleruk
Mon Feb 01, 2021 10:18 am
Forum: Won't fix.
Topic: [1.1.19] Crash of non blocking saving process on headless
Replies: 14
Views: 5784

[1.1.19] Crash of non blocking saving process on headless

Hi, Im getting logs, 0.000 2021-01-31 16:54:01; Factorio 1.1.19 (build 57957, linux64, headless) 0.039 Operating system: Linux (Debian 10) 0.039 Program arguments: "./bin/x64/factorio" "--port" "34198" "--server-settings" "data/server-settings.json" ...
by luketyleruk
Tue Nov 24, 2020 4:40 pm
Forum: Pending
Topic: [1.1.0] Error on headless server: Child 53 was terminated by signal 9, saving process crashed
Replies: 9
Views: 3006

Re: [1.1.0] Error on headless server: Child 53 was terminated by signal 9, saving process crashed

looks like the autosave was killing the server, i turned off autosave and seems stable atm, might have another issue with the Child 53 thing.
by luketyleruk
Tue Nov 24, 2020 4:18 pm
Forum: Pending
Topic: [1.1.0] Error on headless server: Child 53 was terminated by signal 9, saving process crashed
Replies: 9
Views: 3006

Re: [1.1.0] Error on headless server: Child 53 was terminated by signal 9, saving process crashed

just found a link about the crash on auto save, just looked at that and i think this is same issue, just testing now
by luketyleruk
Tue Nov 24, 2020 3:43 pm
Forum: Pending
Topic: [1.1.0] Error on headless server: Child 53 was terminated by signal 9, saving process crashed
Replies: 9
Views: 3006

Re: Server crashing bug

0.002 2020-11-24 15:00:44; Factorio 1.1.0 (build 56997, linux64, headless) 0.070 Operating system: Linux (Debian 10) 0.071 Program arguments: "./bin/x64/factorio" "--port" "34197" "--server-settings" "data/server-settings.json" "--start-server&...
by luketyleruk
Tue Nov 24, 2020 3:31 pm
Forum: Pending
Topic: [1.1.0] Error on headless server: Child 53 was terminated by signal 9, saving process crashed
Replies: 9
Views: 3006

[1.1.0] Error on headless server: Child 53 was terminated by signal 9, saving process crashed

last of the script. 762.660 Info AsyncScenarioSaver.cpp:144: Saving process PID: 53 790.036 Error ChildProcessAgent.cpp:62: Child 53 was terminated by signal 9 790.047 Error Util.cpp:83: Attempting to create notice box in headless mode. Message: 'Saving process crashed.' 793.464 Info ServerMultiplay...

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