Search found 6 matches
- Sat Apr 12, 2025 5:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.44] Atomic bombs kill demolishers without death animation or remains
- Replies: 2
- Views: 589
Re: [2.0.44] Atomic bombs kill demolishers without death animation or remains
I Second this - Did the same thing in previous versions and was getting drops. I suspect this is a side effect of the nukes now converting the ground to lava.
- Fri Feb 07, 2025 6:47 am
- Forum: Ideas and Suggestions
- Topic: Platform names get sorted case sensitively
- Replies: 0
- Views: 170
Platform names get sorted case sensitively
Uppercase and Lowercase names get sorted separate from each other. It feels a bit weird how its sorted.
- Sat Jul 08, 2023 3:18 pm
- Forum: Ideas and Suggestions
- Topic: perspective steering
- Replies: 8
- Views: 2711
Re: perspective steering
It is built into the game as well....if you use a controller.
- Tue Jul 04, 2023 1:02 am
- Forum: Ideas and Suggestions
- Topic: Controller and Keyboard Controls
- Replies: 1
- Views: 1086
Controller and Keyboard Controls
Would A checkbox instead of a toggle for if wants keyboard or controller or support make more sense?
Now that there is controller support, a couple of my friends and I were noticing that it was a toggle on which was active. When working with a pile of mods your left with needing to map a ton of ...
Now that there is controller support, a couple of my friends and I were noticing that it was a toggle on which was active. When working with a pile of mods your left with needing to map a ton of ...
- Fri Nov 27, 2020 12:29 am
- Forum: Ideas and Suggestions
- Topic: Bots view from map
- Replies: 1
- Views: 778
Bots view from map
Like that we can see the bots from the map - helps track ones that get stuck occasionally, but a suggestion would be to use different shape and/or color to differentiate what construction vs logistic bots
Second idea would be possibly solid vs outline for if the bot is carrying something.
Second idea would be possibly solid vs outline for if the bot is carrying something.
- Tue Nov 24, 2020 7:56 am
- Forum: Not a bug
- Topic: [1.1.0] Menu item bar
- Replies: 10
- Views: 4014
Re: [1.1.0] Menu item bar
Intended change or not, this desperately needs an option box in settings, this has completely messed up my workflow to the point of im considering if i should go back to 1.0 for now....to much messing up the quickbar trying to drop an item.