Search found 3 matches

by CREE7EN
Thu Nov 26, 2020 8:41 am
Forum: Won't implement
Topic: info.json factorio_version should support more as one version
Replies: 7
Views: 3061

Re: info.json factorio_version should support more as one version

MasterBuilder wrote: ↑
Thu Nov 26, 2020 2:51 am
The mod loading across 0.18 & 1.0 is the only exception to the rule. None of the other versions work that way.
oh, thanks for the explanation!

but this doesn't mean one can't build one source which should work for multiple versions if exceptions in the code are handled properly, right?
by CREE7EN
Wed Nov 25, 2020 2:53 pm
Forum: Won't implement
Topic: info.json factorio_version should support more as one version
Replies: 7
Views: 3061

Re: info.json factorio_version should support more as one version

hello, i thought the same. maybe dropping " factorio_version " altogether and using " base " in " dependencies " as a reference instead would be more convenient. or, using " factorio_version " as the " highest version this mod is supported in " and l...
by CREE7EN
Tue Nov 24, 2020 4:19 am
Forum: Modding interface requests
Topic: Event Request: on_console_cancelled/closed
Replies: 0
Views: 519

Event Request: on_console_cancelled/closed

hello, by registering a custom-input on the ESCAPE key, one can check if the player has closed the console, easy enough: -- player closed console script.on_event( event("input", "close-console"), function (e) if has_console_open(e.player_index) then set_console_open(e.player_inde...

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