Search found 12 matches
- Wed Dec 09, 2020 6:22 pm
- Forum: Technical Help
- Topic: Non Blocking save feedback
- Replies: 7
- Views: 1557
Re: Non Blocking save feedback
After a few hours of play, I can say it's stable for us.
- Wed Nov 18, 2020 10:38 pm
- Forum: Technical Help
- Topic: Non Blocking save feedback
- Replies: 7
- Views: 1557
Re: Non Blocking save feedback
Well, the server crashed
After doubling the ram, it's running smoothly
After doubling the ram, it's running smoothly
- Wed Nov 18, 2020 6:52 pm
- Forum: Technical Help
- Topic: What's the use of RCON ?
- Replies: 4
- Views: 2750
What's the use of RCON ?
Hi,
i've setup this docker image that includes RCON with a dedicated TCP port.
But I can't figure what it does exactly.
Any idea ?
Thanks,
Paquerette
i've setup this docker image that includes RCON with a dedicated TCP port.
But I can't figure what it does exactly.
Any idea ?
Thanks,
Paquerette
- Wed Nov 18, 2020 5:15 pm
- Forum: Technical Help
- Topic: Non Blocking save feedback
- Replies: 7
- Views: 1557
Re: Non Blocking save feedback
I think I've read that it spawn a second factorio process to handle the save, the server needs to be linux or mac os x, and the windows client autosave is disabled.
Is there a need of addition UDP/TCP port to open ? (I dont think so)
Is there a need of addition UDP/TCP port to open ? (I dont think so)
- Wed Nov 18, 2020 5:14 pm
- Forum: Technical Help
- Topic: Non Blocking save feedback
- Replies: 7
- Views: 1557
Re: Non Blocking save feedback
Thanks for the feedback.
I'll enable the feature tonight and give it a try
I'll enable the feature tonight and give it a try
- Wed Nov 18, 2020 1:30 pm
- Forum: Technical Help
- Topic: Non Blocking save feedback
- Replies: 7
- Views: 1557
Non Blocking save feedback
Hi Guys,
Do you have feedback about the non blocking save feature ?
The blocking save is really annoying, so I would like to try this out.
Thanks,
Paquerette
Do you have feedback about the non blocking save feature ?
The blocking save is really annoying, so I would like to try this out.
Thanks,
Paquerette
- Tue Nov 17, 2020 8:36 pm
- Forum: Technical Help
- Topic: Factorio Headless on Google Compute Engine / Docker
- Replies: 8
- Views: 2704
Re: Factorio Headless on Google Compute Engine / Docker
Yes, currently it's using 2.5GB I think.
However, on my previous server, I let the game run for a several weeks, and the game seems to grow in memory footprint as soon we discover new area, ending consuming about 11GB of ram.
After a restart it went down to 2GB.
However, on my previous server, I let the game run for a several weeks, and the game seems to grow in memory footprint as soon we discover new area, ending consuming about 11GB of ram.
After a restart it went down to 2GB.
- Mon Nov 16, 2020 8:52 pm
- Forum: Technical Help
- Topic: Factorio Headless on Google Compute Engine / Docker
- Replies: 8
- Views: 2704
Re: Factorio Headless on Google Compute Engine / Docker
well, now there's a doc to create a factorio server on Google Cloud compute engine
I'll spend some time making it more readable and share it on my blog.
I'll spend some time making it more readable and share it on my blog.
- Mon Nov 16, 2020 8:47 pm
- Forum: Technical Help
- Topic: Factorio Headless on Google Compute Engine / Docker
- Replies: 8
- Views: 2704
Re: Factorio Headless on Google Compute Engine / Docker
I'll try to change the resolution, but really, I just change the server, not the client, and I've a high end computer.
Ok, I've restarted the server (not running when we're not playing), and it works well. Didn't change anything...
Thanks for your help, I hope it will stay stable
Ok, I've restarted the server (not running when we're not playing), and it works well. Didn't change anything...
Thanks for your help, I hope it will stay stable
- Mon Nov 16, 2020 7:57 pm
- Forum: Technical Help
- Topic: Factorio Headless on Google Compute Engine / Docker
- Replies: 8
- Views: 2704
Re: Factorio Headless on Google Compute Engine / Docker
I've 30FPS (because 30Hz 4k) 60 UPS on the old server.
on the E2, it was 28/58 or something.
So i was wondering if it was network related.
on the E2, it was 28/58 or something.
So i was wondering if it was network related.
- Mon Nov 16, 2020 7:55 pm
- Forum: Technical Help
- Topic: Factorio Headless on Google Compute Engine / Docker
- Replies: 8
- Views: 2704
Re: Factorio Headless on Google Compute Engine / Docker
Thanks Loewchen,
I'm migrating from a private server where it was working correctly, could be better though.
the client were good (i9900, 16BG of RAM, 2080Ti, NVme...)
I'll try with C2 platform, but N2 is already very good.
I'm migrating from a private server where it was working correctly, could be better though.
the client were good (i9900, 16BG of RAM, 2080Ti, NVme...)
I'll try with C2 platform, but N2 is already very good.
- Mon Nov 16, 2020 7:31 pm
- Forum: Technical Help
- Topic: Factorio Headless on Google Compute Engine / Docker
- Replies: 8
- Views: 2704
Factorio Headless on Google Compute Engine / Docker
Hi, I've managed to run Factorio Headless server on Google Compute Engine, Docker mode, and load my save game + mods and connect to it. I'm using this docker image : https://hub.docker.com/r/factoriotools/factorio here is the documentation I've made about it : (I'll make it readable later, when it w...