Search found 19 matches

by bobby45800
Sat Aug 15, 2020 12:42 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.0.0] Spidertron legs stretched by belts (1000+ tiles)
Replies: 5
Views: 19445

Re: [1.0.0] Spidertron legs stretched by belts (1000+ tiles)

Hi, I realised that I must have missed this bug report, because it was marked as "not a bug", a category I had not checked for dupes. Also thanks to whichever mod/dev changed the title to something more appropriate - I was having a bit too much fun at 2am and apparently had difficulties co...
by bobby45800
Sat Aug 15, 2020 1:24 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.0.0] Spidertron legs stretched by belts (1000+ tiles)
Replies: 5
Views: 19445

[kovarex] [1.0.0] Spidertron legs stretched by belts (1000+ tiles)

Hi, See image. If you stand on belt and normal surface on either side of water, void or whatever, the legs attempt to keep on some surface but are pushed further and further away by the belts. Our record so far is 1024 tile stretch from the body to the end of the stretched leg. Update: you can set i...
by bobby45800
Sun Apr 12, 2020 11:16 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.18] Extra sound playing when digging items
Replies: 7
Views: 2870

Re: [0.18.18] Extra sound playing when digging items

The deconning sound for walls has an amplified "fluid flow in pipe" sound that is very noticable. When you deconstruct a pipe full of a fluid, I understand it making the sound. However if you place a pipe on its own that has no fluid, the sound still plays. In fact, no matter what item I c...
by bobby45800
Fri Nov 08, 2019 5:12 pm
Forum: News
Topic: Friday Facts #320 - Color correction
Replies: 202
Views: 74578

Re: Friday Facts #320 - Color correction

I love the terrain colour changes on the map. I remember the colours used to look quite vibrant and uniform before 0.13 was released, and then it became a bit of a mess (in my mind). Now it looks great again. I think one icon that should be updated is the biter base - the red squares are great, but ...
by bobby45800
Wed Jul 10, 2019 8:17 am
Forum: Not a bug
Topic: [0.17.55] Trains/train stations "default" colours not copying correctly
Replies: 1
Views: 677

[0.17.55] Trains/train stations "default" colours not copying correctly

Hi there, I've noticed that the train station and and train colours default colours are slightly different (Train: 234, 17, 0 | Train station: 242, 0, 0), which causes some odd behaviour when copying and pasting colours to and from the newly placed entities. These include: Copying default train stat...
by bobby45800
Wed Jul 10, 2019 8:01 am
Forum: Resolved Problems and Bugs
Topic: [posila] Performance Issues [0.17.2]
Replies: 10
Views: 4177

Re: [posila] Performance Issues [0.17.2]

Hi posila,

No, thanks.
Bobby
by bobby45800
Sun Mar 03, 2019 8:42 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.4] Biters getting into massive clumps and lagging
Replies: 4
Views: 3370

Re: [0.17.4] Biters getting into massive clumps and lagging

Hi,

I've already have a conversation with Klonan about it, he's got the save file and many details on the issue, and I think he'll fix it after the weekend.

Thanks,
Bobby
by bobby45800
Fri Mar 01, 2019 5:39 pm
Forum: Not a bug
Topic: [0.17.3] Duplicating bots and armour in wave defence [SOLVED, FEATURE]
Replies: 0
Views: 639

[0.17.3] Duplicating bots and armour in wave defence [SOLVED, FEATURE]

Hi (again), https://www.youtube.com/watch?v=EZsvobsgvKM&feature=youtu.be Yet another wave defence bug, as seen in the video. Will copy out the video description for those too lazy to look themselves: Had a big massacre at the north oil outpost, and died a couple of times. Every time I respawned,...
by bobby45800
Fri Mar 01, 2019 4:35 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.4] Biters getting into massive clumps and lagging
Replies: 4
Views: 3370

[0.17.4] Biters getting into massive clumps and lagging

Hi, https://www.youtube.com/watch?v=b_gW_-A7Fjk&feature=youtu.be This video demonstrates what is going on with this bug, but I'll post the video description here so you don't have to bother getting to it yourself. Playing wave defence, every night my UPS drops by about 15, even though my PC is h...
by bobby45800
Wed Feb 27, 2019 11:51 pm
Forum: Resolved Problems and Bugs
Topic: [posila] Performance Issues [0.17.2]
Replies: 10
Views: 4177

Re: [posila] Performance Issues [0.17.2]

Hi Attal, There are already multiple bug reports about this issue on the Mac, but this thread is a report on a Windows PC. Current the Mac developer isn't around so Mac users will have to stay put until they make an announcement or similar about it (this is what I've heard from the admins on the dis...
by bobby45800
Wed Feb 27, 2019 11:03 pm
Forum: Not a bug
Topic: [0.17.2] Can't set recipe in chemical plant [SOLVED, FEATURE]
Replies: 6
Views: 1890

Re: [0.17.2] Can't set recipe in chemical plant

Hi CDarklock, I know I'm being a dummy, but that shouldn't affect anything. Or now thinking about it maybe that's why. A developer should confirm that if a recipe requires more than one fluid it checks if the connecting pipes connect to each other before going in... maybe that's whats going on here?...
by bobby45800
Wed Feb 27, 2019 11:01 pm
Forum: Not a bug
Topic: [0.17.2] Can't set recipe in chemical plant [SOLVED, FEATURE]
Replies: 6
Views: 1890

Re: [0.17.2] Can't set recipe in chemical plant

Hi orzelek,

Read edit in post. The pipes connected were empty, so there was no chance of mixing fluids anywhere.

Thanks,
Bobby
by bobby45800
Wed Feb 27, 2019 10:57 pm
Forum: Not a bug
Topic: [0.17.2] Can't set recipe in chemical plant [SOLVED, FEATURE]
Replies: 6
Views: 1890

[0.17.2] Can't set recipe in chemical plant [SOLVED, FEATURE]

Hi, Cannot find a bug report on this, but surely there must be one already? But back to the bug. Trying to set chemical plant to turn light fuel into petrol, but flying text says "Cant mix fluids". Same with heavy to light oil, and flamethrower. All other processes the chemical plant can d...
by bobby45800
Wed Feb 27, 2019 10:35 pm
Forum: Resolved Problems and Bugs
Topic: [posila] Performance Issues [0.17.2]
Replies: 10
Views: 4177

Re: [posila] Performance Issues [0.17.2]

Hi posila, More updates on this very specific issue. Usually restarting my PC does not fix the issue, and after the game freezing and crashing my entire PC (in combination with another bug that stopped me from being able to push buttons https://forums.factorio.com/viewtopic.php?f=7&t=65623), I d...
by bobby45800
Wed Feb 27, 2019 8:19 pm
Forum: Pending
Topic: [0.17.2] Tooltip stuck on cursor
Replies: 0
Views: 734

[0.17.2] Tooltip stuck on cursor

Hi, Playing wave defence scenario, placed down a new turret and put firearm magazine (yellow) ammo into it. Bots flying around repairing stuff. Biter attacks me whilst I'm putting ammo in, spitter attacks turret at the same time. After the wave is completed, I find that the firearm magazine tooltip ...
by bobby45800
Wed Feb 27, 2019 7:24 pm
Forum: Resolved Problems and Bugs
Topic: [posila] Performance Issues [0.17.2]
Replies: 10
Views: 4177

[posila] Performance Issues [0.17.2]

Hi, As requested by Twinsen here: https://forums.factorio.com/viewtopic.php?f=7&t=3638 I can post a performance issue as a bug report, because my PC is high-end and very much exceeds what is needed from system requirements (as you can see in log file). Windows. Every 20 seconds or so, the game f...
by bobby45800
Wed Dec 13, 2017 4:22 pm
Forum: Duplicates
Topic: [16.0] Multiplayer - Friend cannot use any controls
Replies: 3
Views: 1330

[16.0] Multiplayer - Friend cannot use any controls

Hi,
I set up a server for my friend to play with me, but as soon as she joined, she said she couldn't chop down trees or craft anything in her inventory.
OK, so after saving the game to upload the world file, everything worked again.
Version is 0.16.0
I will attach world and log.
Thanks
Bobby
by bobby45800
Tue Feb 16, 2016 11:09 am
Forum: Technical Help
Topic: Technical Errors - Graphical Glitches
Replies: 4
Views: 5876

Technical Errors - Graphical Glitches

Hi,
I can't seem to get Factorio to load the proper graphics, I think it has been corrupted somehow. I have recently upgraded to Win10 so it could be that. Here is a screenshot of what it looks like on every world:
http://imgur.com/IQ0SJZQ
Thanks!
by bobby45800
Mon Jan 25, 2016 8:55 pm
Forum: Spread the Word
Topic: Cost of Factorio on Steam?
Replies: 9
Views: 27389

Cost of Factorio on Steam?

How much will Factorio cost on Steam?
Been following the game for almost 1 year now, it has changed a lot over the years. I can finally buy it!
Thanks,
Bobby45800

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