Search found 3 matches
- Sat Nov 07, 2020 3:07 am
- Forum: Modding help
- Topic: can I make a technology for the AOE of Shell?
- Replies: 5
- Views: 1191
Re: can I make a technology for the AOE of Shell?
So it's not an AOE effect at all but just strikes a location ...
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I don't know how this would all stack up in a big endgame base with multiple artilleries firing constantly.
Oh! I'm soooooooooo thanks for your code! I'll try it base on your code, and if i find something great to apply then ...
- Sat Nov 07, 2020 12:45 am
- Forum: Modding help
- Topic: can I make a technology for the AOE of Shell?
- Replies: 5
- Views: 1191
Re: can I make a technology for the AOE of Shell?
If you are asking if there is a technology effect that increases the size of projectile AOE effects, the answer is no, there isn't. The full list of built-in effects is here . Projectile parameters aren't accessible at runtime so there is no way to change them in the control stage.
The only ...
- Fri Nov 06, 2020 6:27 pm
- Forum: Modding help
- Topic: can I make a technology for the AOE of Shell?
- Replies: 5
- Views: 1191
can I make a technology for the AOE of Shell?
I try to make a Mod for Artillery shell, And i did it for damage, thanks to ammo-damage modifier. but I couldn't find Area of effect modifier or even solution of increasing things... can't I get solution for it?
now I can modify the A.O.E. for startup option, but I still don't know how to increase ...
now I can modify the A.O.E. for startup option, but I still don't know how to increase ...