Search found 2 matches
- Fri Nov 06, 2020 8:07 am
- Forum: Logistic Train Network
- Topic: Renai Transportation and LTN interaction
- Replies: 3
- Views: 2216
Re: Renai Transportation and LTN interaction
Looking at the id migration, it only works if the two trains are related correct? In Renai Transportation the train is actually being destroyed then a new train created after the jumping animation finishes, which can take a few seconds. Is seems like the train scheduler would have to know to wait ...
- Thu Nov 05, 2020 9:31 am
- Forum: Logistic Train Network
- Topic: Renai Transportation and LTN interaction
- Replies: 3
- Views: 2216
Renai Transportation and LTN interaction
I've been playing around with Renai Transportation train jumps. A train jumping invalidates its schedule and another train is dispatched, causing a death spiral of duplicate schedules. Is it possible to fix this behavior with a simple tweak, or would it require some extensive coding?