Search found 12 matches
- Thu Dec 23, 2021 12:53 pm
- Forum: Technical Help
- Topic: Prompt for a console command
- Replies: 3
- Views: 1221
Re: Prompt for a console command
Thanx Working fine.
- Tue Dec 21, 2021 6:31 pm
- Forum: Technical Help
- Topic: Prompt for a console command
- Replies: 3
- Views: 1221
Prompt for a console command
Hello. I need a console command to remove researched artillery range technology.
- Sat Nov 13, 2021 5:02 pm
- Forum: Technical Help
- Topic: Multicore cpu support on game?
- Replies: 3
- Views: 1557
Re: Multicore cpu support on game?
Thank you for your help.
For me, it turned out that the number of worms caused such a decrease in ups. Unfortunately, I am not able to wage war with the natives in such conditions. Pity.
For me, it turned out that the number of worms caused such a decrease in ups. Unfortunately, I am not able to wage war with the natives in such conditions. Pity.
- Wed Nov 10, 2021 2:44 pm
- Forum: Technical Help
- Topic: Multicore cpu support on game?
- Replies: 3
- Views: 1557
Multicore cpu support on game?
Hello.
I have a 8 core 10700K processor overclocked to 5.1Ghz on all cores.
Factorio uses only ONE core and my UPS is weak - large map and a lot of worms.
Can I enable multi-core support in the game?
8 FPS/UPS is horrible. Cant play.
I have a 8 core 10700K processor overclocked to 5.1Ghz on all cores.
Factorio uses only ONE core and my UPS is weak - large map and a lot of worms.
Can I enable multi-core support in the game?
8 FPS/UPS is horrible. Cant play.
- Thu Apr 01, 2021 5:10 pm
- Forum: Questions, reviews and ratings
- Topic: Looking for conversion of science
- Replies: 13
- Views: 3688
Re: Looking for conversion of science
Of course, I did it twice.
- Thu Apr 01, 2021 5:02 pm
- Forum: Questions, reviews and ratings
- Topic: Looking for conversion of science
- Replies: 13
- Views: 3688
Re: Looking for conversion of science
I followed this command.
unfortunately I still don't see any new research
unfortunately I still don't see any new research
- Thu Apr 01, 2021 4:39 pm
- Forum: Questions, reviews and ratings
- Topic: Looking for conversion of science
- Replies: 13
- Views: 3688
Re: Looking for conversion of science
I rewrote the end to the end in these files the game starts but the mod seems to be absent - no research and no possibility to change scientific packages.
- Thu Apr 01, 2021 4:22 pm
- Forum: Questions, reviews and ratings
- Topic: Looking for conversion of science
- Replies: 13
- Views: 3688
Re: Looking for conversion of science
Dont using krastorio. I have only: 0.230 Loading mod core 0.0.0 (data.lua) 0.288 Loading mod base 1.1.30 (data.lua) 0.475 Loading mod AtomicArtillery 0.2.3 (data.lua) 0.567 Loading mod ChangeMapSettings 5.0.0 (data.lua) 0.667 Loading mod Dectorio 0.12.2 (data.lua) 0.765 Loading mod DiscoScience 1.1....
- Thu Apr 01, 2021 3:26 pm
- Forum: Questions, reviews and ratings
- Topic: Looking for conversion of science
- Replies: 13
- Views: 3688
Re: Looking for conversion of science
If mod is enable i see this on factorio-current.log besides, I don't know if this mod will suit me. I need to convert many purple packages to yellow due to a shortage of certain resources on the map. I have uranium for it, but I could call myself Stalin, kim un, and the owner of the Manhattan projec...
- Thu Apr 01, 2021 1:35 pm
- Forum: Questions, reviews and ratings
- Topic: Looking for conversion of science
- Replies: 13
- Views: 3688
Re: Looking for conversion of science
Like this: https://mods.factorio.com/mod/Science_Converter
But this mod not working.
I would like to convert science packs to any other color with enormous power consumption.
But this mod not working.
I would like to convert science packs to any other color with enormous power consumption.
- Wed Mar 31, 2021 2:30 pm
- Forum: Questions, reviews and ratings
- Topic: Looking for conversion of science
- Replies: 13
- Views: 3688
Looking for conversion of science
I am looking for a modification that allows you to change the color of produced bottles with large amounts of electricity or a similar solution. has anyone released something like this?
- Tue Oct 13, 2020 11:26 am
- Forum: Ideas and Requests For Mods
- Topic: Artylery Auto Targeting System
- Replies: 2
- Views: 1233
Artylery Auto Targeting System
Welcome.
I wonder if there is a modification that allows artillery to shoot worms and not the nests themselves. Some extra fire management building for moving targets or something. I miss such an option very much.
I wonder if there is a modification that allows artillery to shoot worms and not the nests themselves. Some extra fire management building for moving targets or something. I miss such an option very much.