Search found 8 matches

by bensin00
Tue Oct 13, 2020 3:16 pm
Forum: Ideas and Suggestions
Topic: Adding a endgame goal that never stops, that forces you to expand and explore constantly.
Replies: 20
Views: 4236

Re: Adding a endgame goal that never stops, that forces you to expand and explore constantly.

The picture, that formed in my head of this was a hole that needs to be feed. No idea how and why that hole existed, but the point is: at first it is like an endless chest, and you can feed things into it from 4 sides only. But the hunger of the hole grows and at some point it is higher than you ca...
by bensin00
Mon Oct 12, 2020 9:08 pm
Forum: Ideas and Suggestions
Topic: Adding a endgame goal that never stops, that forces you to expand and explore constantly.
Replies: 20
Views: 4236

Re: Adding a endgame goal that never stops, that forces you to expand and explore constantly.

Indeed, but it's very combat focused. If I understand OP's request, the desired scenario would be an ever increasing supply challenge. Yes that's kinda the idea, just to make it kinda like tetris, you will get a score but the blocks just keep on going. How far can you reach. If you can reach the en...
by bensin00
Mon Oct 12, 2020 8:59 pm
Forum: Ideas and Suggestions
Topic: Adding a endgame goal that never stops, that forces you to expand and explore constantly.
Replies: 20
Views: 4236

Re: Adding a endgame goal that never stops, that forces you to expand and explore constantly.

coppercoil wrote: ↑
Mon Oct 12, 2020 8:52 pm
So give us a growing volcano that can be slowed down using a liquid from those white bottles :)
That sounds like a awesome idea. Except you don't get white bottles until endgame, this would start early and never stop forcing you to grow with that demand.
by bensin00
Mon Oct 12, 2020 6:14 pm
Forum: Ideas and Suggestions
Topic: Adding a endgame goal that never stops, that forces you to expand and explore constantly.
Replies: 20
Views: 4236

Re: Adding a endgame goal that never stops, that forces you to expand and explore constantly.

Infinite research being infinite, there is a 100% guarantee that you'll need to get arbitrarily far to get enough resource before you've seen the end of it. For that, an unlimited amount of biter nests will have to be cleared. Also in doing so, you'll produce an arbitrarily large amount of pollutio...
by bensin00
Mon Oct 12, 2020 6:14 pm
Forum: Ideas and Suggestions
Topic: Adding a endgame goal that never stops, that forces you to expand and explore constantly.
Replies: 20
Views: 4236

Re: Adding a endgame goal that never stops, that forces you to expand and explore constantly.

Well as the infinite research infinitely grows in science (therefore resource) requirements, the demand is ever increasing. I assumed this would be enough of "always more" demand. That is still not the point, if you play supply challenge, you will from start, have something to work on fas...
by bensin00
Fri Oct 09, 2020 11:08 pm
Forum: Ideas and Suggestions
Topic: Adding a endgame goal that never stops, that forces you to expand and explore constantly.
Replies: 20
Views: 4236

Re: Adding a endgame goal that never stops, that forces you to expand and explore constantly.

Infinite research being infinite, there is a 100% guarantee that you'll need to get arbitrarily far to get enough resource before you've seen the end of it. For that, an unlimited amount of biter nests will have to be cleared. Also in doing so, you'll produce an arbitrarily large amount of pollutio...
by bensin00
Fri Oct 09, 2020 5:23 pm
Forum: Ideas and Suggestions
Topic: Adding a endgame goal that never stops, that forces you to expand and explore constantly.
Replies: 20
Views: 4236

Re: Adding a endgame goal that never stops, that forces you to expand and explore constantly.

Like "max out all infinite research" ? That would not force you to explore, and it would not have interval. What is going to kill you while you take your time to research. Making you have to find new input locations to insert more supply, and the bigger the input location, the more under ...
by bensin00
Fri Oct 09, 2020 5:01 pm
Forum: Ideas and Suggestions
Topic: Adding a endgame goal that never stops, that forces you to expand and explore constantly.
Replies: 20
Views: 4236

Adding a endgame goal that never stops, that forces you to expand and explore constantly.

TL;DR Kinda like supply challenge, except it would only be one material that you would constantly have to gather and just in bigger and bigger quantity. Forcing you to make bigger and bigger supply of the demand. What ? Simply it would be some kinda of a 'feed the beast'. You have some mouth or a b...

Go to advanced search